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A dream, or first memory. Or the other way around.
A tale about architecture, first games and sketches.
Inspired in: Plans Makes Gods Laugh.
Why the obsession with how things look?
No cookie-cutter.
Rem, and the bits of information.
And the missing puzzle pieces.
Reality, weirder than dreams.
Explaining makes it dizzier.
'Appreciation' as a layer on top of it.
'Meta' is a shortcut, a naming convention.
The commentary above the commentary.
To get what your country is about.
...
0:24 This is not a class
2:15 The earthquake and the book
3:00 Scenery country and media
4:26 Rather do a personal history
The origin myth behind the inner game.
Warning: This one is wild. My deepest dive yet.
From the publisher's feed
Exploring the inner game through presence, mindset, and real-life stories—including my return to architecture after years away.