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Our heroes arrive at a town on lockdown. A mysterious, yet completely expected virus has infected the town. Apparently they hadn't taken it seriously, and so no real measures were taken against it. Our heroes are discouraged by such stupidity, and continue on. They talk about what they would do in an apocalyptic scenario, and what their current escapades are.
With their fancy new armor and scarred memories in tow, our heroes set off on their adventure. Along the way, they encounter a party of very animated gamers. They sit down and discuss the strange technology of their world, and how it will affect the games they enjoy.
A special shoutout to the Animated Gamers Podcast! Please go check them out, and follow them everywhere! We mean it. Everywhere.....
Animated Gamers on anchor.fm
Animated Gamers on Spotify
With their fancy new armor and scarred memories in tow, our heroes set off on their adventure. Along the way, they encounter a party of very animated gamers. They sit down and discuss the strange technology of their world, and how it will affect the games they enjoy.
A special shoutout to the Animated Gamers Podcast! Please go check them out, and follow them everywhere! We mean it. Everywhere.....
Animated Gamers on anchor.fm
Animated Gamers on Spotify
While adventuring, our heroes discuss some horrifying conspiracies surrounding the Queen, as well as some famous folk. They have fancy new outfits, big ideas, and continue to be mortified by what's become of their friend. Among other things, one hero manages to discover a fancy new set of armor. Will it be enough to protect him against the terrors that await him?
While adventuring, our heroes discuss some horrifying conspiracies surrounding the Queen, as well as some famous folk. They have fancy new outfits, big ideas, and continue to be mortified by what's become of their friend. Among other things, one hero manages to discover a fancy new set of armor. Will it be enough to protect him against the terrors that await him?
Our heroes awaken to find their campsite empty, with their friends gone. They travel onward, after discovering Frost's body to be filled with ectoplasm. They discuss their futures, and how their journey has influenced them. they wonder if they'll be able to profit off of a running joke regarding a friend's fictional demise.
Our heroes awaken to find their campsite empty, with their friends gone. They travel onward, after discovering Frost's body to be filled with ectoplasm. They discuss their futures, and how their journey has influenced them. they wonder if they'll be able to profit off of a running joke regarding a friend's fictional demise.
While sitting around a campfire wondering what happened to the rest of their party, our heroes take a trip down memory lane. They continue to "mourn" the loss of their "friend" and discuss the simpler times of their youth. They also converse over their concerns for the mental status of one of their party members.
While sitting around a campfire wondering what happened to the rest of their party, our heroes take a trip down memory lane. They continue to "mourn" the loss of their "friend" and discuss the simpler times of their youth. They also converse over their concerns for the mental status of one of their party members.
Our heroes mourn the incredibly tragic loss of Frost, while contemplating how to make money off of merchandise. They plan out how to survive a dangerous virus, as well as zombies. Will they survive? Yes, actually.
From the publisher's feed