Balthazar's premonitions lead Bombshell, Lady Veil, and Skinwalker deep into Kronos' territory. Once there, they discover a darkness that might just consume them all...
Thomas, Jenika, and Maddox travel to Egypt in an attempt to take down the final spire. What they discover reveals new information about Kronos...but at what cost?
Butch and Abbi are reunited as they race to take down two of Kronos' spires. Teaming up with Balthazar, Hex, and Ezekiel, they must face old foes and lost loves in their fight to save their world.
Hex races to her grandfather's side only to find Maddox, Thomas, and Crash. But no one is as they used to be and Butch has been far more damaged than anyone could know...
It's been six years since the dome came down in Sentinel City. The avatars are not quite as we left them as they face a new and much more dangerous threat that could destroy everything.
From the mouths of the people who brought you The Gamers, The Gamers: Dorkness Rising, and probably a number of incurable diseases in your no-no places, comes a podcast of auditory proportions. Listen…
as the Dead Gentlemen turn air into a series of compression waves which are digitized and sent through SPACE to your ears! Comedy! Music! Interviews! Needless Exclamation Points! Welcome to Dead.FM!