To illustrate the logic and grammar of coercion, this analysis relies on decision-theory methods, such as game theory, that examine the strategic decision-making process in interactions with adversaries and partners. The intent here is not to offer predictive models of rational-actor behavior. Rather, the intent is to use game theory and similar approaches to understand how coercion works better. This analysis considers competitive interactions between actors that have discrete and qualifiable, if not quantifiable, preferences and who behave rationally, though this analysis acknowledges the behavior that is considered rational is frequently informed by nonrational social, cultural, and psychological factors. Considering these competitive interactions allows one to identify “rules of thumb” that can orient and guide actors as they compete.
This analysis emphasizes coercion does not depend simply on imposing costs; rather, it depends on placing adversaries in positions in which they must act and their most rational option is the one most beneficial to one’s own cause. To achieve this result, actors must carefully calibrate their demands to ensure their adversary’s cost of concession is as low as possible. To prevent challenges in the first place, actors should convince the adversary acting on a threat is one’s most rational response. If convincing the adversary is not possible, then one must find ways to decrease the value of the adversary’s challenge. When none of those options are possible, preparing for conflict is likely one’s rational option. This analysis then applies the rules of thumb to US relations with China, Russia, and Iran.
Keywords: Iran, China, Russia, international competition, game theory, coercion theory
Read the monograph: https://press.armywarcollege.edu/monographs/952/
Episode Transcript: Coercing Fluently: The Grammar of Coercion in the Twenty-First Century
Stephanie Crider (Host)
You’re listening to Decisive Point, a US Army War College Press production focused on national security affairs. The views and opinions expressed in this podcast are those of the authors and are not necessarily those of the Department of the Army, the US Army War College, or any other agency of the US government.
Decisive Point welcomes Dr. C. Anthony Pfaff, author of Coercing Fluently: The Grammar of Coercion in the Twenty-First Century, which was published by the US Army War College Press in August 2022. Pfaff is the research professor for strategy, the military profession, and ethics at the US Army War College Strategic Studies Institute and a senior nonresident fellow at the Atlantic Council. A retired Army foreign area officer for the Middle East and North Africa, he has a doctorate in philosophy from Georgetown University.
Welcome back to Decisive Point, Tony.
(C. Anthony Pfaff)
Hey, thanks. Very happy to be here.
Host
Why did you take on this topic?
(Pfaff)
It had been kind of, I think, boiling for a little while. In fact, one of the topics of the year, when we started it about two years ago, was, you know, rethinking coercion and competition. And that, I think, came from a strong sense of frustration over the way the United States was competing globally at the time. China was not only asserting itself in the South China Sea and getting more aggressive over Taiwan, as it is still doing now, but it was also building relations globally—particularly, in continents like Africa—that was threatening to displace US influence. And then you had Russia. You know, you got the invasion of Ukraine, which is a very obvious failure of deterrence. But even before the invasion, Russia was a . . . very much a destabilizing influence—particularly, in Europe—already having seized Crimea, supporting Ukrainian separatists, while at the same time using sort of gray zone means, like social media and others, to sow domestic instability or uncertainty within United States and, uh, its European allies.
Then you always have Iran. Iran’s really good at this, you know, using . . .
Host
Yes.
(Pfaff)
Their proxies. They were pretty much able to attack US forces—especially, in Iraq, but, also, elsewhere—with relative impunity. And whenever we struck back, we always found ourselves in a worse position than if we hadn’t struck back. And that kind of quagmire is very frustrating. And what was really frustrating, from a lot of the practitioners that we talked to, is there was no theory of the case on what to do about it. We study war. We know how to use and apply military forces in war, and so our deterrence thinking is often shaped by the idea that as long as we have the right kinds of capabilities, we’ll get the right kinds of deterrence. That’s part of the equation, but it’s not the whole thing. And that’s why I kind of started looking at grammar as a way of thinking about this. You know, (Carl von) Clausewitz famously said, you know, “Apply the idea of grammar to war,” saying war has a grammar of its own, but its logic is peculiar to itself. So if war has a grammar of its own, why wouldn’t coercion have a grammar of its own?
Host
In your work, you talk about compellence, deterrence, and coercion. What are the differences between the three?
(Pfaff)
Very little, actually. Well, so, compellence and deterrence are forms of coercion. As the theory goes, coercion is about getting somebody to do something that you want them to do (compellence) or getting them not to do something you don’t want them to do (deterrence). I like doing . . . calling them, you know, they’re two sides of the same coin. As (Thomas C.) Schelling argues, you can see the difference between deterrence (and) compellence kind of lies in the timing and initiative, determined by who makes the first move and whose initiative is tested. But there are differences where deterrence is obviously kind of more of a passive activity. You could draw a line, and you tell people, “Don’t cross the line. If you do cross the line, I’m gonna do this.” Whereas compellence is a lot more active, “Stop this now. Uh, you have exactly five minutes.” So, you have to specify time and space where, you know, the compellent threat will be enacted. And so, it’s kind of got a timer on it. Where deterrence is open ended, compellence is a lot more limited.
Host
Game theory and coercion: How are they related?
(Pfaff)
Trying to figure out, given the problem, how do you compel and deter—particularly, against adversaries who seem to be, you know, doing a little bit better than we are. What’s the method by which we sort of analyze these things? Basically, we’re talking about an interaction, and that’s kind of what game theory does. It’s probably more accurate to say that we’re using sort of the structure of the game theory to kind of help understand the interactions under the specific conditions of international competition. You know, having said that, even though we . . . you know, this project doesn’t have quite the mathematical rigor you normally associate with a lot of game theoretic analysis, it gives us a way to discipline and structure our thinking about a problem so we can increase our understanding of it. So whether they’re looking at any kind of predictive or even descriptive reliability, it’s kind of trying to look at those interactions, pull out the logic of them, and discern, “What are some rules of thumb that follow from, uh, these interactions, you know, in the real world, can apply when engaged in a competitive interaction?”
Host
How would that work?
(Pfaff)
You have to identify who the relevant actors are; what their interests and goals are; what they can do in pursuit of those interests and goals; and, just as importantly, what they know and believe about other actors—particularly, how they might respond. And these factors boil down to preferences actors have for cooperation, concession, or conflict because that’s basically the . . . you know, that’s basically the shape of the choices that both or however many actors are in play are making.
And so, when we’re looking at these interactions, we’re looking for equilibrium. What do we learn from studying these kinds of interactions? So now we’re thinking putting yourself not in the shoes of the other person in a way. You understand the credibility’s less about how they perceive your resolve as much as how they perceive what’s your interest in doing something?
If the Russians, for example, believe that we would be worse off if we intervened on behalf of the Ukrainians, they would not take our deterrence, our deterrent threat, as credible because we would be worse off if we applied it. It also has to be capable. But here, capability isn’t measured in terms of balance of power necessarily. It’s more measured in terms of if the deterrent or compellent threat is triggered. If they don’t comply, if they don’t cooperate, are they going to be worse off if you apply that threat? Russia, believing that yes, it might be subjected to sanctions and, perhaps, you know, trade restrictions and things like that, felt that no, given the deterrent threat, as they understood it, they would not be worse off if they had invaded Ukraine. I think we’re seeing they were wrong about that.
And a lot of times, in game theory, you talk about rational actors. We talk about rationality. But rationality in this sense just really means knowing what you want and how to get it. Couple of other things fall out, particularly regarding compellence and deterrence. Compellence may not always work out quite the way you think it would in real life—in particular, because the possibility of future interactions and iterations impacts how other actors are going to respond. First, for the one who’s ...