Deep Listens

Deep Listens

By Deep ListensLeisureVideo GamesGames
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Deep Listens episodes

  • Episode 81: Don't Pull That Chrono Trigger!

    In this episode Gino, Pete, and Billy discuss Chrono Trigger, entertaining NBA teams, and return to environmental allegories. We talk about our favorite Chrono Trigger characters, the depth of the combat system, and all of the sidequests that are easily miss-able. 

    1 hr 28 min
  • Listen to the Magic: MTGO vs MTGA

    In this episode Gino and Magic Master Kyle discuss the two dominant forms of online Magic: The Gathering and compare and contrast MTG Online and MTG Arena. We break down the accuracy of the software's reproduction of the paper game, the barriers to entry, the sustainablity of the in-game economies, and the level of competition on each platform.

    1 hr 30 min
  • Episode 79: Castlevania, more like Camp-levania! Am I right?

    In this episode Gino, Pete, and Billy are joined by super-fan Grandon to discuss Castlevania: Symphony of the Night. We discuss the game's many paths to brokenness, campy dialog, and drop charts. Oh the drop charts. We also take one of the most absurd emails ever sent to the show by man or beast.

    1 hr 39 min
  • Final Fantasy by the Dozen: Part One

    In this episode Gino, Chris "ZombiePie" -REDACTED- and, Screened/ Giantbomb's own Matt Rorie discuss the opening hours of Final Fantasy XII, true Ape Escape cannon, game guide writing, and the differences between original FFXII and the new Zodiac Age re-release. We go very deep on systems this time! Also, someone please teach ZP about if, else statements!

    2 hr 21 min
  • Listen to the Magic... D&D?

    In this episode Gino, Billy, and Devin discuss the upcoming fantasy mashup: Guildmaster's Guide to Ravnica. We discuss how MTG and D&D might blend in this upcoming D&D expansion. We also guess D&D spell or MTG spell and talk about our favorite guilds.

    59 min

About Deep Listens

From the publisher's feed

A bi-weekly video game book club that takes a deep look at one game every episode. We discuss the literary elements, philosophical ideas, and game design decisions that make games great while keeping…

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