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Returning to High Hall, our heroes do their best to stay above suspicion while surrounded by potential cultists. Meanwhile, Lux offers to use a spell to help his brother - and with a well-meaning deception, wild consequences follow, and a character that has only been mentioned thus far in the campaign makes their grand debut.
Adriel separates from the group, and in his mother's garden, has his first honest conversation with Amaryllis. Meanwhile, the party interrogates Boulder, to see if he intends to betray them.
After the shocking revelation the party made last session, Tychus Antonidas tells them the truth about what happened to him twenty years ago. Shocked and stunned, the party realizes that they must take great care in whom they choose to place their trust, as all of High Hall may in fact be compromised.
Our heroes find the lost members of the militia. And a truth is revealed that will forever change the course of the campaign.
Our heroes clash with a massive warband of gnolls, and team up with a mysterious figure who, despite his casual personality, knows far more than he lets on.
Episode 26 - As the group searches for the Pair of Black Antlers tavern, they find Boulder and the Flaming Fist, who are being attacked by a group of savage gnolls.
Episode 25 - After the wild night at the Whitlock estate, the party spends their morning wrapping up loose ends. Once they're finished, they go to the Docks district, searching for the organization called the Militia, as well as the missing Tome of the Creed Resolute.
Episode 24 - Returning to the Whitlock estate, the group relaxes and reunites with a number of friends and family members. And when Max gives the members of Lute Destroyers some brand new instruments, an absolute rager of a party is soon to follow.
Episode 23 - Facing off against a horde of devils and zombies, the party joins the battle in order to help the remaining Hellriders. Unfortunately, Lux and Adriel must fight against their parents, raised by the deranged necromancer, Gideon Lightward.
Episode 22 - Traveling through the Shieldhall, the group finds death, destruction and chaos in Gideon's wake. Regardless of the undead or fiends in their path, they vow to make their way through his remaining forces and end him, once and for all.
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