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A few weeks back, we talked about the Pagan Publishing Delta Green sourcebooks for Call of Cthulhu. This week on the Vintage RPG Podcast, we’re chatting about the standalone Delta Green RPG from Arc Dream (2016). Based on Call of Cthulhu sixth edition, the game makes some key modification to the sanity system. It also finds ways to reinvent the mythos while keeping the focus of the horror human — in a lot of ways, Delta Green is about alienation and trauma. Mulder and Scully this is not.
Clarification: In the episode, Stu mentions that Delta Green is based on Call of Cthulhu 6th Edition. That’s not accurate! While the underlying mechanics are inspired by that game, Delta Green’s system stands alone and features several unique additions, including Bonds (mentioned in the episode) and Lethality. Arc Dream and Delta Green are completely independent from Chaosium and Call of Cthulhu.
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A few weeks back, we talked about the Pagan Publishing Delta Green sourcebooks for Call of Cthulhu. This week on the Vintage RPG Podcast, we’re chatting about the standalone Delta Green RPG from Arc Dream (2016). Based on Call of Cthulhu sixth edition, the game makes some key modification to the sanity system. It also finds ways to reinvent the mythos while keeping the focus of the horror human — in a lot of ways, Delta Green is about alienation and trauma. Mulder and Scully this is not.
Clarification: In the episode, Stu mentions that Delta Green is based on Call of Cthulhu 6th Edition. That’s not accurate! While the underlying mechanics are inspired by that game, Delta Green’s system stands alone and features several unique additions, including Bonds (mentioned in the episode) and Lethality. Arc Dream and Delta Green are completely independent from Chaosium and Call of Cthulhu.
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