In this episode, we approach the idea of Magic players in other formats coming into Commander. While arguably the most identifying aspect of Commander is its added deck-building restrictions, that doesn't necessarily have to mean you can't play your deck from Standard when you migrate over, just that it'll take some tweaking.
Over the course of this episode Josh, Drew, and Daniel discuss their experiences going from Standard/Limited/Kitchen Table Magic players to the Commander players they are today, and Daniel & Drew show their work by taking two popular recent Standard decks, Temur Adventures and Esper Doom Dance respectively, and showing how they can be pretty simply updated to function as originally intended in the Commander format (deck lists for each below in the description). With this, we hope to show how leaving your format behind, or just taking a break from it, shouldn't mean that you have to leave your favorite/pet deck behind too, and that ultimately Commander is a format driven by player expression arguably moreso than any other; with enough effort, anything you can think of can be done.
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