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This episode is part of a special series of four interviews with the winners of this year's Material Design Awards, exploring what goes into creating an award-winning app.
Trip.com is a travel app that won this year's award for universality by accounting for users around the world with over a dozen supported languages and custom imagery. The interview unpacks what it's like to build an app for the entire world, and what makes Trip.com a unique experience.
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This episode is part of a special series of four interviews with the winners of this year's Material Design Awards, exploring what goes into creating an award-winning app.
Trip.com is a travel app that won this year's award for universality by accounting for users around the world with over a dozen supported languages and custom imagery. The interview unpacks what it's like to build an app for the entire world, and what makes Trip.com a unique experience.
Listen and subscribe to Design Notesย
๐Google Podcasts
๐iTunes
๐Spotify
๐Pocket Casts
๐RSS
This episode is part of a special series of four interviews with the winners of this year's Material Design Awards, exploring what goes into creating an award-winning app.
Trip.com is a travel app that won this year's award for universality by accounting for users around the world with over a dozen supported languages and custom imagery. The interview unpacks what it's like to build an app for the entire world, and what makes Trip.com a unique experience.
Listen and subscribe to Design Notesย
๐Google Podcasts
๐iTunes
๐Spotify
๐Pocket Casts
๐RSS
This episode is part of a special series of four interviews with the winners of this year's Material Design Awards, exploring what goes into creating an award-winning app.
Scripts won this year's award for Experience, with creative interactions, navigation, and content presentation. In the interview, I spoke with the Scripts team about using a color system to create a unique experience while expressing identity, and building interactions that make users feel accomplished right away.
Listen and subscribe to Design Notes
๐Google Podcasts
๐iTunes
๐Spotify
๐Pocket Casts
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This episode is part of a special series of four interviews with the winners of this year's Material Design Awards, exploring what goes into creating an award-winning app.
Scripts won this year's award for Experience, with creative interactions, navigation, and content presentation. In the interview, I spoke with the Scripts team about using a color system to create a unique experience while expressing identity, and building interactions that make users feel accomplished right away.
ย
Listen and subscribe to Design Notesย
๐Google Podcasts
๐iTunes
๐Spotify
๐Pocket Casts
๐RSS
This episode is part of a special series of four interviews with the winners of this year's Material Design Awards, exploring what goes into creating an award-winning app.
Scripts won this year's award for Experience, with creative interactions, navigation, and content presentation. In the interview, I spoke with the Scripts team about using a color system to create a unique experience while expressing identity, and building interactions that make users feel accomplished right away.
ย
Listen and subscribe to Design Notesย
๐Google Podcasts
๐iTunes
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In this episode, Liam speaks with Bradley Munkowitz, also known as designer/director GMUNK, unpacking Munkowitz's scintillating psychedelic aesthetic โ inspired by actual psychedelic experiences โ and why it's important as a designer to continually challenge and be challenged, maintaining a healthy discomfort with one's own work.
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In this episode, Liam speaks with Bradley Munkowitz, also known as designer/director GMUNK, unpacking Munkowitz's scintillating psychedelic aesthetic โ inspired by actual psychedelic experiences โ and why it's important as a designer to continually challenge and be challenged, maintaining a healthy discomfort with one's own work.
ย
Subscribe to Design Notesย
๐Google Podcasts
๐iTunes
๐Spotify
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In this episode, Liam speaks with Bradley Munkowitz, also known as designer/director GMUNK, unpacking Munkowitz's scintillating psychedelic aesthetic โ inspired by actual psychedelic experiences โ and why it's important as a designer to continually challenge and be challenged, maintaining a healthy discomfort with one's own work.
ย
Subscribe to Design Notesย
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In this episode, Liam speaks with interdisciplinary artist and creative coder Qianqian Ye in her San Francisco studio. The duo traces her journey from wielding calligraphy brushes to building a hand-holding glove, unpacking the vulnerabilities we all share as humans, how creative intent is communicated, and the importance of imagining other futures.
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