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Tric and Heppa pay the dwarves of Untdunben another visit.
There are no trains in the Battle for Wesnoth video game, at least not any of the campaigns I’ve played. So why do these dwarves have a train? Well, while contemplating this rematch with the dwarves of Untdunben, I rolled on the Mythic GM Emulator’s event meaning tables for inspiration and got Develop and Vehicle. Mining tracks are well-established in the video game, so I decided they weren’t all for carts—some were for trains.
Oh, and if you’re interested in the songs that you heard snippets of from Tric’s player, one was On the Railroad by The Longest Johns (https://www.youtube.com/watch?v=udICE0keewk), and the other was an American folk song called Red Iron Ore. We like the version performed by Bob Gibson (https://www.youtube.com/watch?v=Sbt6_gmAfqE).
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
All is not well at the shop of Fritz the Tailor.
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
Tric and Heppa negotiate with saurians.
This arc, we used a number of video game units to help flesh out our story. Tric imagined Breda as an Elvish Captain. Quemilya’s magic theory discussion was influenced by the Sorceress write-up, as Tric’s training is by the one for the Elvish Lord. And some of the rapid-seeming changes in the society of our short-lived saurian allies came from the descriptions and artwork of such units as Skirmisher, Ambusher, and Soothsayer. Some cultural details are pulled from the general overview of saurians on the Wesnoth wiki, but I put my own spin on them.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Mariah and Cleve get unexpected help reaching the main Morgan dome.
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
Tric and Heppa return to the Foul Fen.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Pastor Thara shows off the wreckage of the colony pod.
This is the first we hear of Pravin Lal, who you might know as another faction leader from the Alpha Centauri video game. There, he leads the Peacekeepers, a democratic group devoted to the original Unity ideals. In our game, it remains to be seen what kind of society he heads.
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
Tric begins training in preparation for his future as an elvish lord.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
The current inhabitants of Cliff Island are not thrilled to have visitors.
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
Thrandolil’s research begins to cause disquiet in the young elves who have been performing his field work.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Mariah and Cleve explore Cliff Island with a ranger and an ensign.
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
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