Dicey Stories

Dicey Stories

By Dicey StoriesLeisureGamesFiction
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Dicey Stories episodes

  • DS328 | Wesnoth | Echoes of Invasion: After Party | Part 2 of 6

    Tric and Heppa learn more about Kachen’s recent activities and his past with Rhaessa.

    • Scene 6
    • Scene 7
    • Scene 8
    • Scene 9
    • Our character art by Del Borovic and the map we refer to (by me!) can be found here.

      Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

      Need context? Jump to the start of the series!

      1 hr 6 min
    • DS326 | Wesnoth | Echoes of Invasion: After Party | Part 1 of 6

      Alric, Heppa, Tric, and Glammur entertain themselves at South Tower’s After Harvest Festival.

      • Scene 1
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      • Scene 3
      • Scene 4
      • Scene 5
      • GM Notes

        The players really enjoyed the Full Bloom festival early in our campaign, so I decided to give them a chance to experience another. Inspiration came from a lot of places. For one, there are the youtube videos by Pupsi where he carves vegetables into ocarinas and then plays pop music. Check out his performance of Africa by Toto. Another inspiration was a renaissance faire, where Danielle and I saw a melon catapult years ago. The shoveling part of the pitchfork competition was inspired by a sand shoveling competition we saw at another fair. The throwing part was because in the Battle for Wesnoth video game the Peasant unit has a ranged attack with the pitchfork in addition to a melee attack.

        This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion.

        Our character art by Del Borovic and the map we refer to (by me!) can be found here.

        Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

        Need context? Jump to the start of the series!

        1 hr 4 min
      • DS324 | Wesnoth | Echoes of Invasion: Old Haunts | Part 9 of 9

        Additional allies arrive to join the fight against shadow mage Godol and his Rat confederates.

        • Scene 21
        • Scene 22
        • Our character art by Del Borovic and the map we refer to (by me!) can be found here.

          Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

          Need context? Jump to the start of the series!

          52 min
        • DS322 | Wesnoth | Echoes of Invasion: Old Haunts | Part 8 of 9

          The elves and their allies clash with Godol the shadow mage and his.

          • Scene 20
          • GM Notes

            Most of the NPCs in the fight today are units from the Battle for Wesnoth video game that we’ve already seen in earlier encounters, like Ruffians, Shadow Mages, and Efa the Bandit. The only new one here is Tric’s merfolk friends, who are based on the Netcaster line.

            Our character art by Del Borovic and the map we refer to (by me!) can be found here.

            Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

            Need context? Jump to the start of the series!

            49 min
          • DS320 | Wesnoth | Echoes of Invasion: Old Haunts | Part 7 of 9

            Rhaessa and Heledd join Tric and Heppa in their investigation of necromancers underneath South Tower.

            • Scene 17
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            • Scene 19
            • GM Notes

              The exploration of the space under South Tower was heavily inspired by combat maps from the Battle for Wesnoth video game. Cave terrain frequently has mushroom tiles, mining cart tracks, and old fortifications. And if you see a big stretch of water, you can be pretty sure a Tentacle of the Deep is lurking in it to attack any of your units that get too close!

              Our character art by Del Borovic and the map we refer to (by me!) can be found here.

              Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

              Need context? Jump to the start of the series!

              1 hr 6 min
            • DS319 | Alpha Centauri | Chronicles of Chiron: Whatever It Takes | Part 10 of 12

              With the help of a mysterious ranger, Mariah’s friends keep him out of harm’s way.

              • Scene 34
              • GM Notes

                Rangers, in our game, are actually based on embassy guards. Some countries require their guards to all have a uniform appearance, even down to strict height limits. Inspiration really can come from anywhere.

                Our music is from Purple Planet Music. Visit them at purple-planet.com.

                Need context? Jump to the start of the series!

                37 min

              About Dicey Stories

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              stories shaped by dice - a (mostly Genesys) tabletop RPG actual-play podcast with emphasis on storytelling - listen to us play or read the serialized narrative