Dicey Stories

Dicey Stories

By Dicey StoriesLeisureGamesFiction
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Dicey Stories episodes

  • DS298 | Wesnoth | Echoes of Invasion: Plains Problems | Part 3 of 7

    Tric and Heppa learn of some tensions within Terwaen’s household… and within her people.

    • Scene 7
    • Scene 8
    • Scene 9
    • Scene 10
    • GM Notes

      There are a number of mounted units in the Battle for Wesnoth video game. In preparation for this arc, I reviewed their descriptions and artwork for inspiration. Terwaen and Anyc are Knights, and Rugg and Inyc are Paladins. While not every unit type has an NPC in our game, there are still discussions of Grand Knights, Horsemen, and Lancers to give more flavor to the culture of the Horse Plains. And for orcish forces, the mounted units are the Wolf Rider line. Those are just talked about around the dinner table here, but don’t worry, we’ll see them eventually.

      Our character art by Del Borovic and the map we refer to (by me!) can be found here.

      Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

      Need context? Jump to the start of the series!

      1 hr 5 min
    • DS296 | Wesnoth | Echoes of Invasion: Plains Problems | Part 2 of 7

      Tric and Heppa are welcomed to Terwaen’s home.

      • Scene 4
      • Scene 5
      • Scene 6
      • Our character art by Del Borovic and the map we refer to (by me!) can be found here.

        Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

        Need context? Jump to the start of the series!

        35 min
      • DS294 | Wesnoth | Echoes of Invasion: Plains Problems | Part 1 of 7

        As they approach Terwaen’s village, Tric and Heppa befriend a knight after observing a duel.

        • Scene 1
        • Scene 2
        • Scene 3
        • This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and Heir to the Throne. There are also references to Northern Rebirth.

          Our character art by Del Borovic and the map we refer to (by me!) can be found here.

          Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

          Need context? Jump to the start of the series!

          44 min
        • DS292 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 7 of 7

          Heppa and Tric study Mal-Vektor’s staff—which is almost as dangerous as the man himself.

          • Scene 12
          • Scene 13
          • Scene 14
          • GM Notes

            We won’t be seeing Ash and Aglana again in this campaign—at least not together as a couple. So I’ll take this opportunity to fill in some of the backstory that informs their behavior, but that didn’t get stated openly at the gaming table because our loveable PCs actually showed some discretion! 

            Aglana is the child of the main character in the Battle for Wesnoth Dead Water campaign, a princess among the merfolk, and her being in a relationship with an elf would not be approved there. That’s one of the reasons Ash keeps quiet about her when around elves. In addition, her comment that she is not to put herself at risk is because of her royal standing. Aglana comes to the rivers of the Heart Mountains to get away from all the expectations put on her by her family.

            And Ash… Well, Ash is the first RPG character that I intentionally designed to be asexual. Ash entered our storyline in October of 2021 (yes, you’re listening to some real archive footage here! I’m recording this commentary in April of 2024). It would be a few more months before I figured myself out enough to talk with my spouse about how the term asexual applied to me. Making Ash was a helpful exercise for me, a chance to inhabit a character who felt romantic attraction to someone, but not sexual attraction. I love that RPGs give us that kind of space, to explore different interaction styles, different personalities, different intelligences, different ways of being human (even if you’re playing a non-human).

            Our character art by Del Borovic and the map we refer to (by me!) can be found here.

            Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

            Need context? Jump to the start of the series!

            1 hr 7 min
          • DS290 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 6 of 7

            The elves extract what information they can from their necromancer prisoner.

            • Scene 11
            • Our character art by Del Borovic and the map we refer to (by me!) can be found here.

              Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

              Need context? Jump to the start of the series!

              53 min

            About Dicey Stories

            From the publisher's feed

            stories shaped by dice - a (mostly Genesys) tabletop RPG actual-play podcast with emphasis on storytelling - listen to us play or read the serialized narrative