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We recorded this podcast just before E3 kicked off so, with the event now fully in swing, what did we expact to hear about, what are we looking forward to, and what will we be focused on?
On this week's episode, we have a talk about the surprise announcement that Kojima's Death Stranging will release this year, in November. There was a new trailer for it, and Alan and Matt get into a bit of verbal fisticuffs over whether Kojima's all he's cracked up to be.
Can you believe we're already halfway into the year? Where has 2019 gone? Anyway, with June just around the corner, we chat about the (many) interesting games that will be coming out in and around E3.
We've finally convinced Alan to take another swing at Final Fantasy XII, now that it's out on Nintendo Switch, and he's enjoying the heck out of it.
Sony held a PlayStation State of Play last week, so we talk about what we saw in there, and whether Sony has its event formula nailed down properly yet (it probably doesn't).
The next big fighting game to land on the scene, Mortal Kombat XI, released recently, and we've been playing it pretty hard. This week we take a look at that game and, of course, its infamous violence.
It was a huge week for Persona news last week, so naturally that dominates the chat we had on the podcast!
We have a special guest this week, with Lachlan Snell, the Aussie developer behind the recent JRPG/visual novel blend, Alluna and Brie, jumping on to tell us all about his new game, from its Aussie humour to its stylish blend of Persona-style storytelling and copious fanservice.
It's been such a big couple of weeks for Final Fantasy, with IX, VII, X and X-2 releasing on the Nintendo Switch within weeks of one another... and FFXII just around the corner.
We're back! After a couple of weeks off because Matt was in Japan (hope you enjoyed the special top 20 music countdown!), we're back, and with a brand new podcast, looking at some of the biggest conversations that has been going on with video games.
From the publisher's feed