Diode Zone

Diode Zone

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Diode Zone episodes

  • Nostalgic Game Stream 🎮 -- Nostalgia Realm - 2/6/2025, 21:24:28

    Join live as your host Rick play some old games! Sometimes a guest joins the fun as well. Probably likely I am playing older PC game titles. But titles from other platforms such as PSP, Game Boy, Nintendo DS, GameCube and PlayStation 2 are sometimes played as well!

    More information on some of my uploaded videos is available at: https://www.nostalgiarealm.com/

    0 min
  • LGM 2025 - The PDF Toolbox

    It is well known that PDF has become a very popular file format.

    Everyone use it everyday for many purposes.

    In this context, many software can produce PDF. Still, as graphic

    designers, we must often deal with provided PDF that doesn’t match our
    needs, because one PDF isn’t worth another. On the other side,
    printshops also come with their own standards and constraints.

    How can we deal with theses everyday outcomes and be sure our PDF will

    match the delivery standards, using only free softwares?

    In this presentation, we will talk about several PDF tools trying to

    reach this goal of giving the right PDF to the right person.

    Licensed to the public under https://creativecommons.org/licenses/by/4.0/

    22 min
  • LGM 2025 - PCB Artwork with KiCAD

    At the 2014 edition of LGM in Leipzig I've shown the evolution on

    printed circuit board design with a special focus on fonts, which were
    mostly constrained by the technical capabilities of the tools available
    at that time.

    Ten years later, however, there now is a strong Free Software

    option for designing your own PCBs and there is a growing community
    of artists using PCBs as a medium for artistic expression, a lot of
    them actually using KiCAD for the design work.

    I want to showcase examples of PCBs where the properties of PCBs are

    used to create visually appealing hardware. I'll also give a quick tour
    through KiCAD to show the limits of its capabilities as well as its
    strong side for graphical artworks.

    Licensed to the public under https://creativecommons.org/licenses/by/4.0/

    0 min
  • LGM 2025 - A View on the Open-Source Video Editing Landscape

    Whether it is stitching together some travel footage or producing high-quality film content, there are many ways people want to work with the medium "video". Their needs for video editing solutions are diverse, and so is their budget.

    Open-source video editing software seems great for beginners to get started at zero cost. What do you get and what do you have to give up on compared to the closed-source options? What does it even take to build software like this from scratch, technologically as well as mentally?

    This talk takes a brief look at the free-to-use options for video editing on a desktop computer before switching the perspective to that of the developers and maintainers of such software. It offers insights into the struggles with technology, fundraising, self-motivation, and community dynamics, while also highlighting the rewarding moments and intriguing current and future developments.

    Licensed to the public under https://creativecommons.org/licenses/by/4.0/

    0 min
  • LGM 2025 - Permacomputing: Fermenting Regenerative Aesthetics

    Images created with digital graphic techniques have played a central role

    in promoting the seemingly endless growth of a computing culture that many
    of us now recognize as extractive, polluting and exploitative. Beyond that,
    something that once promised a utopian future now feels like it has delivered
    a rather crappy, disappointing reality. FLOSS has undoubtedly played some role
    in this development, but it also holds a great potential as part of a shift
    in imagination to new practices and aesthetics that are more verdant, just
    and humane.

    This presentation will propose the concept of "Permacomputing" as a useful

    lens to consider the role of FLOSS in developing alternative practices.
    Permacomputing is both a concept and a community of practice oriented
    around issues of resilience and regenerativity in computer and network
    technology inspired by permaculture.

    We will start with a brief introduction to the concepts and emerging projects

    around these ideas. With these notions in mind, we can then examine how
    some of the existing practices of Libre Graphics might inspire or give
    relevant support to newer, more holistic ways of working. And finally, we
    will look at some specific examples of software development, education and
    image making using the generative flora of computing within limits.

    Licensed to the public under https://creativecommons.org/licenses/by/4.0/

    23 min

About Diode Zone

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This little corner of the decentralized internet is a cozy place for creative and educational videos. We like electronics, and art, and cats, robots, whispering to tiny chips, and making nice places…