Discover Virtual Reality Design Podcast

Discover Virtual Reality Design Podcast

By Aki Järvinen, Dooley MurphyTechnology
Download on the App Store

Discover Virtual Reality Design Podcast episodes

  • Episode 05: "Storytelling in VR"
    In episode 5, we discuss the following:
    - Question of the week: listener input into our search for best narrative VR experiences
    - Design deep dive: storytelling in VR and the question of narrative design
    - New question of the week: Which VR experiences present the most interesting examples in haptic design?
    51 min
  • Episode 03: "Deep Dive into Rhythm Game Design"
    In the episode, we discuss the following:
    - Design Deep Dive: Rhythm games' design through Audica and Beat Saber
    - VR Peer Review: Aki’s thoughts on Mindshow and Dooley’s on Luna
    - Guest interview: Anton and Natalia and the Kessler Effect VR film
    - Question of the week debrief, and a new one about VR storytelling
    1 hr 8 min
  • Episode 02: "Agency in VR"
    In the second episode, we discuss the following:
    - Dooley’s upcoming article on the notion of empathy and VR
    - Aki’s take on the first half of Blake J. Harris’s book on the birth of Oculus Rift: History of the Future
    - Vocabulary: “Agency”, what it means and how do researchers vs designers vs consumers understand it
    - VR Peer Review: Aki’s thoughts on The Cubicle and Dooley’s on Moss
    - VR Original: How Job Simulator leverages VR via affordances, scripts and schemas
    - Dev Story: Dooley recounts his email correspondence with the Brazilian VR Vaccine concept
    - Question of the week: A debrief on the previous question, and introducing the next one, which you will find at https://twitter.com/discoVRdesign
    1 hr 11 min
  • Episode 01: "A Podcast About Immersive Design"
    This is the inaugural episode of our podcast, hosted by Aki Järvinen and Dooley Murphy.
    In the show, we discuss the following:
    - How we came to be interested in VR and immersive media & tech in general
    - Vocabulary: What do umbrella terms like ‘Spatial Computing’ and ‘Immersive design’ mean?
    - Dooley’s VR piece Atrocity Exhibition
    - Design Deep Dive: Aki’s ongoing design research into how we touch in VR
    - A VR Original: How Valve’s The Lab uses world as an interface
    - Peer review: We pick a new experience for each other - Moss for Dooley and The Cubicle for Aki - to try, so we can discuss them in the next episode
    - Question of the week: We formulate a question for our audience to pitch in about, found here!
    Please have a listen and reach out to us with feedback!
    50 min

About Discover Virtual Reality Design Podcast

From the publisher's feed

A Podcast about immersive design, especially Virtual Reality. Tune in for insights on what kind of changes immersive technologies bring into designing experiences, products, and services. Brought to…