Demonic presence at unsafe levels, podcast in effect! For our listener request week, we summon a granddaddy of the traditional roguelike pantheon: DoomRL - Doom: The Roguelike. But we couldn’t talk about a game with a 20+ year legacy without also crash landing on its gorgeous modern 3D remaster: Jupiter Hell. A traditional roguelike with…graphics? Voice acting? A b-b-budget? Come listen in on how to configure .ini files, assemble tactical rocket launchers, and learn how to be a sailor-mouthed hellish freight train on wheels. That’s how we do things downnnnntownnnnn.
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Transcript
2:24 - Doom RL Release History & Developer Background
4:23 - One-Sentence Game Description & Roguelike DNA
8:17 - Roguelike History & Revolutionary Aspects Discussion
15:45 - Childhood Gaming Memories & Doom Experiences
20:16 - Story Setup & Mars Base Scenario
25:16 - Hell Arena Side Branches & Risk Reward
28:22 - Weapon Assembly System & Modification Mechanics
33:45 - Jupiter Hell Development & Legal Issues
38:08 - Production Values & Visual Upgrades
45:17 - Traditional Roguelike Evolution & Budget Impact
56:34 - Tutorial Quality & Cover System Mechanics
1:07:12 - Corner Shooting Exploits & Game Balance
1:19:28 - Music Comparison Between Games
1:23:35 - rankings and final thoughts
1:30:41 - similar games
Next episode: Slice & Dice
https://grogpod.zone
Intro music: The Geeky Guitarist - At Doom’s Gate (E1M1) Jazz Fusion Cover
Outro music: Sonic Clang - E1M1