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Welcome back listeners to another episode of Dragon’s Demize. This week on the podcast, your intrepid hosts review Trains, a combination deck building and route building game set in contemporary Japan. Players compete to connect different stations around Japan, but must also keep their decks from becoming too clogged with industrial waste. Trains takes these popular but distinct gameplay elements and fuses them into one excellent game.
In addition to our review, we also talk about what we’ve been playing lately. This week: Dingo’s Dreams, City of Iron, and more tales from the D&D table.
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. We’re also branching out into video content, which you can find on our Youtube channel. Finally, Washingcon tickets are on sale now! It’s going to be an amazing time, so head on over to the website and grab yours today.
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Hello listeners! Welcome back to Dragon’s Demize. Today we’ll be reviewing Roll Player, an ingenious game where players compete to build the best RPG character. Although the game relies heavily on dice, it features a ton of mitigation effects which minimize the randomness. It’s a quick, fun game that will feel especially relevant to anyone who has ever spent hours rolling the “perfect character” for a tabletop RPG.
We also talk about all the great games we’ve been playing lately, including Trains, Mysterium, and last week’s review 10′ to Kill.
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. We’re also branching out into video content, which you can find on our Youtube channel. Finally, Washingcon tickets are on sale now! It’s going to be an amazing time, so head on over to the website and grab yours today.
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Hello hello faithful listeners! This week on the podcast, your intrepid hosts review 10′ To Kill, a game about deception, strategy, and murder. Players move pawns around the game in an effort to set up their targets for a kill. The trick comes once a target has been killed, and police officers on the scene can be used to investigate your opponents. It’s an incredibly simply game, and ten minutes is generous for the time it takes to finish a game.
We also catch up on what we’ve been playing, including our marathon Pandemic Legacy session and a classic from Red Raven: City of Iron.
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. If you just can’t get enough Dragon’s Demize, check out our Youtube channel as well for some goofy videos. Finally, Washingcon tickets are on sale now! It’s going to be an amazing time, so head on over to the website and grab yours today.
The post 10′ to Kill appeared first on Dragon's Demize.
Hey there listeners! On this week’s podcast, Jakub and Greg discuss the punishingly difficult cooperative deck-building game Shadowrift! In Shadowrift, players construct decks in order to protect the town of Haven and defeat the invading monsters. The game features lots of elements that have to be carefully managed, including surviving villagers, walls and magical defenses, and the monsters’ power level. All of this is in addition to crafting a finely tuned deck. It’s a great game, and we hope you’ll tune in to hear us discuss it.
We also talk about our roleplaying (mis)adventures from the past week. Highlights include a new system and a Wizard that was waaay too powerful to tangle with.
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Also check out our Youtube channel, Washingcon tickets are on sale now! Head on over to the website and grab yours today.
The post Shadowrift appeared first on Dragon's Demize.
Welcome back to another exciting installment of Dragon’s Demize. This week, we review Mars Needs Mechanics, a commodity trading game with steampunk flair! In, Mars Needs Mechanics players trade Components for Cogs and vice versa in order to gain the biggest stack of Cogs. Prices fluctuate according to demand, so buying low and selling high is the name of the game. In addition, Components can be used to craft Mechanisms, which give powerful bonuses. It’s a careful balancing act wrapped up in a fun theme.
As always, we also talk about what we’ve been playing. This week, we’re back with more Time Stories (stories) and Santorini.
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.
The post Mars Needs Mechanics appeared first on Dragon's Demize.
Hello listeners! Dragon’s Demize is back with another review: Sherwood’s Legacy. Sherwood’s Legacy is a tactical combat game similar to the popular tower defense genre of video game. Players take on the role of heroes from Robin Hood mythology and defend the village against the invading forces. The game also features resource management and an optional scaling difficulty system. Check out the review for our complete thoughts!
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.
The post Sherwood’s Legacy appeared first on Dragon's Demize.
Hello and welcome back to Dragon’s Demize! Today, we’ll be reviewing The Castles of Mad King Ludwig. In Castles (as I’ll be referring to it for the rest of this post, because damn), players take on the role of architects, designing castles for King Ludwig II of Bavaria. Each round, players purchase rooms from the supply and add them to their castles. Each room has a variety of characteristics and bonuses which synergize with other types of rooms to score points. Points are also scored for earning “King’s Favors,” randomly selected bonuses that correspond to different castle features.
As always, there’s also plenty of fun talk about what we’ve been playing lately. Highlights include Five Tribes and Sherwood’s Legacy, a new game that describes itself as a tower defense board game!
Special thank you to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.
The post Castles of Mad King Ludwig appeared first on Dragon's Demize.
Welcome back listeners! This week on Dragon’s Demize, we review Paris Connection, a game about stocks and trains and how sometimes they’re the same thing. In Paris Connection, players compete to earn the most points by hoarding “stock” in six different colors of railroad. Each railroad is worth a number of points based on the cities it connects to. But in a compelling twist, each railroad is built using the same tokens as the stock. It’s a game about finding balance and predicting which way the market will swing next!
We’ve also got some great stories about what we’ve been playing lately, including Scythe, Zombiecide: Black Plague, and DaVinci’s Challenge.
Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.
The post Paris Connection appeared first on Dragon's Demize.
Hello again listeners! On this week’s episode of Dragon’s Demize, we decided to do things a little differently. Rather than review one game, we examine social deduction games as a whole. Using two of the biggest names in the genre, The Resistance and Secret Hitler, we break down what qualities are shared among most social deduction games, and which are unique to each game.
Also, on this week’s What We’ve Been Playing, we talk about favorites new and old. Plus: Jakub gets a lesson in what happens when you don’t read the rules thoroughly!
Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music. If you enjoyed the podcast, be sure to check us out on Facebook and Google+. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.
The post Social Deduction Games appeared first on Dragon's Demize.
Welcome listeners to another episode of Dragon’s Demize. Today, we review Viceroy, a strategy game where players compete to build their pyramids of power. In Viceroy, players collect gems in order to acquire and play character cards. Each character card can be played into a pyramid at any level, provided there are free cards beneath it. The cost, and more importantly the effect, changes dramatically based on where it’s played. It’s a great gameplay element that provides lots of versatility and strategic options. Check out or review for more details.
We also take the opportunity to riff on our recent roleplaying experiences, including some crazy games of A Quiet Year and Jakub’s always-entertaining D&D group. We hope you enjoy this week’s episode!
Thank you as always to Agata Poniatowski for the Artwork and Strangelette for the music. Be sure to head on over to our Facebook and Google+ pages to check out our newest weekly feature: What’s Fresh Wednesdays! Our long-awaited Century in Review video will be out next week, so keep an eye on our YouTube channel here. Finally, Washingcon tickets are on sale now! Head on over to the website and grab yours today.
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