Drawn To The Flame

Drawn To The Flame

By Frank and PeterLeisureGamesHobbies
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Drawn To The Flame episodes

  • Episode 374: Think on your Feet LII

    Join Frank for another Think on your Feet episode. The patrons have voted, so we're embarking on " versus Brethren of Ash"

    In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.

    My deck: first scenario | second scenario

    0.00 preamble

    2.05 first scenario intro
    4.35 opening hand
    5.05 gameplay begins
    33.10 first scenario analysis
    33.55 second scenario intro
    36.55 what's the map like?
    41.03 opening hand
    41.26 gameplay begins

    1.27.15 I forget to take a horror from a pursuing Whippoorwill but a minute later I remember it.

    During the recording, I realise I may have made a rather major mess-up this playthrough, somehow internalising that Izzie's ability is once per test rather than once per round. I do spot this error at 1.01.25... and during the edit I've checked and I never in fact make the error! Phewee! Just shows how things can slip by. So even though I am not sure whether I used her ability multiple times per phase, it turns out... I didn't.

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    1 hr 37 min
  • Episode 373: Think on your Feet LI

    Join Frank for another Think on your Feet episode. After our last episode, in which Frank tried out two of the premade decks, here Frank tries another one (or two, or three). 

    In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.

    0.00 preamble

    3.57 who are we playing?
    6.15 class overview
    9.13 final setup
    10.47 opening hand
    12.05 gameplay begins - or at least scheming
    49.50 taking a breath, resetting, class overview
    54.05 gander in the rulebook
    55.17 opening hand
    1.09.45 resetting, class overview
    1.13.37 opening hand

    At 31.23: I say skulls are -2 on a 5 v 2 test. I'm wrong, skulls are -3s by this point in the scenario. Luckily, that doesn't matter! I spot it at 36.05 or so.

    At 1.17.13: I miscount my handsize due to the assistant, but I spot it shortly afterwards. 
    Throughout: I keep calling Servant of Flame Servant of the Flame. Maybe it's because I'm so used to Drawn to the Flame rather than Drawn to Flame? Anyway, I spot it, apologise for it, and continue to do it pretty much indiscriminately throughout. Sorry!
    At 1.26.00 or so: I kill two experiments and forget to be horrified by them, but I spot this and correct it at 1.32.40. 

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    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Find us on Bluesky

    Thank you for listening and subscribing.

    1 hr 43 min
  • Episode 372: Think on your Feet L

    Join Frank for another Think on your Feet episode - this time, it's tearing into the new 'chapter two' core set for Arkham Horror The Card Game The Living Card Game.

    In Think on your Feet episodes, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.

    At 29.30 I get confused - I'd missed a damage from fire on the mutant from the previous turn, so it should've died at this point (and me with it). 

    Amazing logo courtesy of this guy

    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Find us on Bluesky

    Thank you for listening and subscribing.

    1 hr 16 min
  • Episode 371: Visions of Futures Past XXX

    Join Frank and Peter as we preview half a dozen cards as part of the Survivor investigator deck preview season. We recorded this episode before we knew any of the other cards, so these are our time-capsule takes shorn of the context of the other previews. Thank you to FFG for sending us the cards to preview. 

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    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Find us on Bluesky.

    Thank you for listening and subscribing.

    54 min
  • Episode 370: Wondrous Lands III

    Join Frank for another instalment of Wondrous Lands, a live play series of Earthborne Rangers. This is the first campaign, Lure of the Valley, solo. As this is recorded live, slips and errors are sure to creep in, so please extend me your understanding - I hope you enjoy the journey alongside me! If you want more of an explainer of the game, check out the first Wondrous Lands episode, where I offer more of a rules explainer. 

    You can view the map here, the campaign log here and my deck here.

    Timestamps:

    0.00 intro + rewards

    3.15 setup + a new mission
    11.25 gameplay begins
    30.25 our first travel
    50.30 our second travel
    1.02.50 trade, you say?
    1.07.20 I realise I've forgotten the weather - I punish myself by flipping to the hot sunny side. 

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    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Twitter is here and Facebook is here.

    Thank you for listening and subscribing.

    1 hr 15 min
  • Episode 369: Yew Can't Cedar Wood Fir the Trees

    Join Frank and Peter as they look at the five announced 'evergreen investigator decks'. Who are these evergreen folks? What do they do? What might their decks contain?

    Amazing logo courtesy of this guy

    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Twitter is here and Facebook is here.

    Thank you for listening and subscribing.

    46 min
  • Episode 368: Sinister? Dexter!

    Join Peter and Frank as they take a moment to look at another (number five) of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes. 

    Amazing logo courtesy of this guy

    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Twitter is here and Facebook is here.

    Thank you for listening and subscribing.

    46 min
  • Episode 367: Wondrous Lands II

    Join Frank for another instalment of Wondrous Lands, a live play series of Earthborne Rangers. This is the first campaign, Lure of the Valley, solo. As this is recorded live, slips and errors are sure to creep in, so please extend me your understanding - I hope you enjoy the journey! If you want more of an explainer of the game, check out the first Wondrous Lands episode, where I offer more of a rules explainer. 

    You can view the map here, the campaign log here and my deck here.

    Timestamps:

    0.00 intro

    2.58 moments on the path / spoilers / couple of small corrections / the elder's book of uncommon wisdom
    7.05 a question to the listener 
    7.39 setup and gameplay begins
    27.30 what are aspirations?
    37 or so: I fail the Remember test (0 vs 1) and still draw a card, which is wrong - I don't get to draw if I don't pass. It doesn't ruin the day, but definitely would've warped the final parts of it!
    50.00 let's go travelling! 
    1.03.00 I have no clue why I kept in my coughing on the recording - but I can't edit it out without losing explaining what I'm doing. Sorry about that! 
    1.11.02 she's *not* an atrox. Derp! It's kind of obvious about three seconds later...

    Amazing logo courtesy of this guy

    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Twitter is here and Facebook is here.

    Thank you for listening and subscribing.

    1 hr 29 min
  • Episode 366: Are You Going to (Trish) Scarborough Fair?

    Join Frank and Peter as they take a moment to look at another (number four) of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes. 

    Little erratum note: 14mins in, Peter talks about how Daniela might help with the Black Chamber Operative, and talks about chapter 1 Daniela's ability rather than chapter 2. It's not a big boo-boo, but we wanted to acknowledge it! 

    Amazing logo courtesy of this guy

    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Twitter is here and Facebook is here.

    Thank you for listening and subscribing.

    45 min
  • Episode 365: Daniela? I 'ardly Knew 'er!

    Join Frank and Peter as they take a moment to look at another (number three) of the new investigators from the chapter two core set and consider what impact that might have on the design as a whole and on specific classes. 

    Amazing logo courtesy of this guy

    Join Drawn to the Flame on Patreon: www.patreon.com/drawntotheflame

    Email us on [email protected] | Twitter is here and Facebook is here.

    Thank you for listening and subscribing.

    46 min

About Drawn To The Flame

From the publisher's feed

Drawn To The Flame is a podcast in which Peter and Frank discuss Arkham Horror : The Card Game, a cooperative living card game of Lovecraftian horror.

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