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Jimmy takes a little trip to Texas and starts causing trouble for Davis & Main.
Kaye, Ben, Dennis, and Moxie talk about Ball x Pit, Carnival Massacre, Dead Island 2, and much more!
The Grind:
Moxie: Dead Island 2.
Ben: Slots and Daggers. Ball x Pit.
Dennis: Liar’s Bar. Tactical Breach Wizards. Ace Combat 7: Skies Unknown.
Kaye: Carnival Massacre.
The Multiplayer:
What new years resolution are you going to break?
The End Boss:
Clair Obscur loses Indie Game Awards GOTY, Blue Prince wins instead.
Helldivers 2 file size reduced. You can install other games now.
Splitgate 2 relaunch barely launches.
The People’s Joker is coming to Tubi.
They made snake on a sphere.
How can smart people enjoy a game about a naked boy crying at poop? Binding of Isaac is one of the most chaotic, labyrinthine, and complex games we've ever put multiple hundreds of hours into. Inspired by Legend of Zelda and Rogue, Binding of Isaac sees you grabbing dozens of game-changing items, building a unique Isaac, and descending deeper into the basement than you ever imagined. Gary is joined by his Everything to Guppy co-host, Will Hughes, to break down what makes Binding of Isaac an easy entry in the video game hall of fame.
The show that Gary and Will are finally determined to finally complete, finally, an item-by-item, boss-by-boss, enemy-by-enemy conversation about the roguelite video game The Binding Of Isaac.
The Biker Mice from Mars was an also-ran in the Turtles boom of the early nineties. Its premise was exactly what the title implies, and it relied on the idea of bikers being a lot cooler than they actually are. But given any chance to talk about the Turtles, we dig into the missed potential in not focusing on the TEENAGE part of TMNT.
The Legend of Zelda on the Nintendo Entertainment System is one of the most iconic games ever made. While not every trick it used holds up today's standards, the number of innovative techniques they used to make an adventure feel huge informs game design to this very day. Join us in revisiting this stone-cold classic.
This episode originally aired as off-season episode of Bonfireside Chat.
For more Hidden WOFFs, check out our collection here: https://www.patreon.com/collection/1908383
Panic! isn’t really a game, it’s a mouse training program with some context-free visual gags. Faced with the possibility that disliking this makes us sticks in the mud, we talk about why this presentation is a disservice to the very necessary emotion of whimsy.
At last, the show Gary and Will have been continuing to be itching to ACTUALLY do for years: An episode-by-episode randomized discussion of every single Pokémon in every single Pokédex.
Pryce loses his baseball cards, but he's not going to take this sitting down. Circumstances might encourage to squat, however.
We hear your thoughts about such as games as Wasteland 3, Wasteland 3 and Wasteland 3.
Upcoming Games:
January
Legend of Zelda (Bonfireside Chat Rerun)
Binding of Isaac (Gary and Will Hughes)
Thief II: The Metal Age
Robocop: Rogue City (Premium)
February
Mortal Kombat II
Mega Man X4
Indiana Jones and the Great Circle (Premium)
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