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Look out Dolphins, you've got a competitor for "best entry in the Monstrous Manual."
Charyou tree. Charyou tree. Evan joins me to talk about the upsetting conclusion of the flashback portion of Wizard and Glass. As Roland and the others experience the joy of victory on the battlefield, Susan is swept up in the winds of Ka and sacrificed by Hambry on a burning pyre. The old ways are coming back.
Irritating Stick is a game about not touching the sides. This episode of the show is mostly about coping with trashgut.
Kole, Ben, and Dennis talk about some game preservation stories, T.I.M.E Stories, and we hear what you’re most exited about in 2018.
The Brief:Nintendo killed it with game sales last year.
Gravity Rush 2 players are rushing to complete the game ahead of server shutdowns.
The MADE is petitioning for a DMCA cutout for MMOs.
What game thing are you most looking forward to in 2018?
All of Us: T.I.M.E Stories.
Dennis: Above and Below. X-COM 2: The War of the Chosen. Heavy Bullets. Jak and Daxter.
Ben: Twilight Imperium. STATIC. Until Dawn: Rush of Blood. Human: Fall Flat. Mini Metro. The Evil Within 2.
Kole: Stories Untold. Steins;Gate 0.
The Monstrous Manual plays it right up the middle with these classic masters of the night, but it's just a testament to how cool even the most basic vampire already is.
Nintendo went a little crazy, and we all benefitted. This live episode from the Portland Retro Gaming Expo 2017 is all about the stinky vice goblin Wario, his friends, and the bonkers games they made. We cover the entire series, hitting all of the ways it evolved to match Nintendo's wacky platforms. Then we talk about the experience of this year's convention, and share some stories from the floor.
We'd like to extend a huge thanks to the people who came out to see us, Brayton and Nick for helping us at the booth, and the Retornauts for sharing our booth with us.
Support Watch Out for Fireballs!
The 1994 Street Fighter movie is a lot of fun. And you might think the game based on it, which nominally plays like Street Fighter II, might be fine. However, it's a complete mess for various technical reasons. Come explore these reasons with us, as we also talk about the mechanics of Milkshake Ducking, Action Hero Afterlives, and other topics.
We hadn't done a mainline Sonic game for Abject Suffering before, so we're happy that our first one is a doozy.
From the publisher's feed