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The group takes some much needed time to recover in the tavern. More importantly, they take the time to finally clear the air on some important issues
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Auntie Yogba has been taken care of and now Ratwater is "free," though, the residents likely don't see it that way. You're welcome, horrible villagers! Yeesh.
But wait, what's that light? Is that the statue?
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The group has made their way below Ratwater and found a twisting network of tunnels where they encountered twisted faeries and other creatures. If they're going to find and stop Auntie Yogba, they're going to have to fight their way through this lair.
Shouldn't be a problem for this group. They love doling out righteous fury.
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There is something old and evil beneath the town of Ratwater. With Father Sylas and his followers taken care of the only thing for the heroes to do is find out what it is.
And kill it. They're getting good at that.
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They survived a fight against these strange dopplegangers and have set their sites on the church. Father Sylas knows more than he has let on and answers are due.
One fight, two fight, we fight, you fight.
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The shadows are knocking on the door and calling out to our heroes with familiar voices. Pursuing these creatures has revealed an ugly truth about Ratwater that cannot be allowed to continue.
But first, combat!
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Our group found a town in the middle of nowhere! And they're surviving against the darkness without an ember? Sounds like a miracle.
Surely, everything is exactly as it seems.
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An unexpected visitor arrives at camp to taunt Lucien and offers advice in the form of a threat. The group continues on and stumble on to an unexpected discovery - a town.
All the way out here? In this economy?
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The group has finally made it to Eleum! A place that holds quite a few painful memories for everyone, but perhaps none more than Lucien. He chooses to say goodbye one last time before they must depart.
Damn, that's heavy.
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They made it out of Flamespire only to find themselves in the Darkness with no protection against it. They're only chance at surviving this expedition and making it to Eleum is to rely on each other.
Whether or not they can do that remains to be seen. After all, they were basically blackmailed into complying. Yeesh.
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From the publisher's feed
Welcome to our Dungeons and Dragons Podcast! We play in homebrew settings designed by our DM while using tools like Foundry VTT to host the game.
Speaking of the game, our table…
We hope you enjoy!