The party travels to the chandlery in search of a secret entrance to the Dark Runs that lie deep below the city, but they must first deal with the shop's lone inhabitant.
Our clever crew arrives at Stakeworth Manor and spies the much-needed glass. After some cautious exploration, they are determined to retrieve the precious panes, or die trying.
The party ventures into the greenhouse in an attempt to discover what nearly killed Arvik's dog, and later they must decide whether to help the gentle giant with another quest.
The party finds a couple of surprises during their exploration of the villa's basement, and a return trip upstairs reveals new information and old rivalries.
The party's precarious situation is compounded by the bandit leader's erratic behavior, but they manage distract the villa's occupants long enough to formulate a plan.
1 hr 21 min
About Dungeon Patrol
From the publisher's feed
The Dungeon Patrol Podcast is a weekly Dungeons and Dragons fifth edition actual play podcast where a group of five friends come together to slay imaginary foes and traverse fantastical realms. Using the framework provided by the core D&D 5E rulebooks, the friends battle, carouse, and level-up in a custom-built world called Athulas. Heavy on storyline, character development, and loot, the Dungeon Patrol podcast aims to provide fun and exciting adventures for fans of classic tabletop role-playing games.
UPDATE: Season 1 is a self-contained story. Seasons 2&3 are a second story.