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D&D The Grand Quest | Season 2 Episode 36: The Living Library
The party gathers once more within the cathedral, but before they can decide what comes next, Zoe realizes there is something they need to understand.
With guidance from the Crow Queen, he begins to reveal more about his past, the forces surrounding him, and why those dangers may no longer be his burden alone.
From there, the party enters the cathedral’s mysterious library—a place unlike any archive they have ever known. It does not simply offer knowledge. It chooses what to reveal, showing each person only what they truly need to know… or what they are finally ready to face.
As the library awakens around them, long-buried questions begin to surface.
What truths are hidden within its halls?
What will the party learn about themselves?
And are some answers better left undiscovered?
Find out in Grand Quest Season 2, Episode 36: The Living Library.
D&D The Grand Quest | Season 2 Episode 35: Hidden Truths Revealed
The party awakens from an unusually long rest—but despite the extra sleep, no one feels truly refreshed.
As they gather outside their rooms to decide their next steps, long-hidden truths finally come to light.
Zoe reveals his true form to the rest of the party. Kain shares a devastating secret: unless she fully embraces her vampiric nature, she is dying. While Treyvor pulls Kain aside for a heartfelt conversation, Syphina finds herself overwhelmed by the weight of it all and focuses on one thing she knows will help—breakfast.
With new revelations come difficult choices.
Can Kain be saved?
Where will they go from here?
And how can they help protect the cathedral from the coming threat?
Find out in Episode 35 of The Grand Quest!
D&D The Grand Quest | Episode 34: When the Darkness Answers
Kain receives troubling news about Alfric. But when she reaches out through the bond they share, something else answers.
An eldritch presence reaches back.
Moments later, Kain awakens in her room within the cathedral to discover a strange glowing mark spreading across her hand. Realizing something has gone terribly wrong, she turns to Zoe for answers.
But time is running out.
The longer the connection remains, the greater the chance Zoe's ancient enemy will find them.
What is the mark on Kain's hand?
What will she sacrifice to break the connection?
And can the party stop what's coming before it's too late?
D&D The Grand Quest | Season 2 Episode 33: The Crow Queen
The party has escaped the chaos of the city, but safety does not mean peace.
Deep within the dark cathedral, they find themselves standing before a place older and stranger than they expected: a hidden library watched over by eldritch beings known as the Crows.
At the heart of it all sits the Crow Queen, bound by ancient bargains and surrounded by secrets that have waited far too long to be uncovered.
For Zoe, this meeting is more than a discovery. It is a glimpse into something tied to his own eldritch bloodline. For the party, it may be the first real chance to understand the forces moving around them.
But as answers come closer, so does the truth of Sif’s sacrifice.
What power does the Crow Queen protect?
What does the library truly hold?
And can anything be done before Sif fades completely?
The party has found a place of rest… but not all rest brings comfort.
D&D The Grand Quest | Season 2 Episode 32: The Cost of the Truth
Sif makes the ultimate sacrifice for the party... but the outcome is nothing anyone expected.
When the dust settles, the party finds themselves far from the city, standing before an ominous cathedral rumored to hold the answers they've been searching for.
But entry comes at a cost.
A single command greets them: surrender a memory... or turn away.
With long-buried questions finally within reach, the party must decide what they're willing to lose in exchange for the truth.
What memories will they sacrifice?
What secrets lie beyond the cathedral doors?
And is the truth worth the price?
D&D The Grand Quest | Season 2 Episode 31: The Hag Arrives
Rabbit has fallen, but the battle is far from over.
With her servant defeated, the Hag finally enters the fight. Unmoved by Rabbit's death, she turns her attention to Sif, determined to make him suffer by targeting those he cares about most.
As the city remains under attack, the party must face one of their most dangerous enemies yet.
Can they stop the Hag?
Will Sif's friends survive?
Or is this exactly how the Hag planned it?
D&D The Grand Quest | Season 2 Episode 30: Rabbit's Obsession
The battle for the city continues, and the situation grows more desperate by the minute.
At one gate, Kain and Zoe find themselves pushed to their limits. The fight takes a devastating turn when Zoe falls, leaving Kain struggling to survive while desperately trying to keep her companion alive.
Meanwhile, at the opposite side of the city, Sif, Treyvor, and Syphina continue their clash with Rabbit. As the battle rages on, Rabbit's obsession with Sif becomes increasingly unsettling. He claims he wants to die by Sif's hand—but why? And what secrets is he still hiding?
With the fate of the city hanging in the balance, the party must hold the line.
Can Kain save Zoe?
What is Rabbit truly after?
And how much longer can the party endure?
Find out in Episode 30 of Grand Quest!
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D&D The Grand Quest | Season 2 Episode 29: Rabbit Wanted This
The fey attack is underway, and the party is forced to split up.
Following a hunch, Zoe and Kain race across the city and discover someone being taken away during the chaos. But something feels wrong. Trusting his instincts, Zoe uses his powers to uncover the truth—and what he finds is not what he expected.
Meanwhile, Sif, Treyvor, and Syphina continue their battle against Rabbit. As the fight intensifies, Syphina notices something unsettling: Rabbit seems to be enjoying the fight—far more than he should be. Why is that?
With the city under siege and the enemy's plans unfolding, the party must act quickly.
What did Zoe discover?
What is Rabbit really after?
And can the party stop the fey before it's too late?
Find out in Episode 29 of Grand Quest!
D&D The Grand Quest | Season 2 Episode 28: The Fey Strike
The attack has begun.
Following the clues from Zoe's vision, Treyvor, Sif, and Syphina race to the bridge where they believe the city’s knight will be taken if the fey succeed. Arriving ahead of their enemies, they do everything they can to prepare.
But visions are rarely complete.
Meanwhile, chaos erupts at the tournament as the fey launch their attack on the city. Kain and Zoe know where the rest of their companions went, yet every instinct tells them to head in the opposite direction.
With the party divided and the enemy finally making their move, every decision could determine the fate of the city.
Will the preparations at the bridge be enough?
Can the party prevent the knight's capture?
And what happens when Sif comes face-to-face with his rival, Rabbit?
Find out in Season 2, Episode 28 of The Grand Quest.
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D&D The Grand Quest | Season 2 Episode 27: The Tournament Finale
The final round of the tournament has begun.
This time, only Kain and Zoe step into the arena, facing off against two dangerous teams at once—an adventuring party they’ve grown familiar with during their travels, and a group whose methods and tactics make them seem far more like assassins than competitors.
As the battle intensifies, every decision matters. Victory means more than glory. For Zoe, it could mean earning the title of Knight of Alfrain.
But beyond the arena walls, a darker threat still looms.
Zoe and Syphina foresaw an attack during the tournament… and with every passing moment, it feels closer to becoming reality.
Who will emerge victorious?
Will Zoe earn the title of Knight?
And when the attack finally begins… will anyone be ready?
Find out in Season 2, Episode 27 of The Grand Quest.
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From the publisher's feed
The group known as the Nameless Ones has saved Denza, but their journey and path to being heroes is far from over as Sif and the party head to Alfrain to deal with his past and save his…