Our heroes learn that the trials of a goddess are less about heroic deeds and more about suffering through a series of badly-planned, magically-enforced team-building exercises.
The party battles a wannabe king apparently too angry to die from multiple fireballs, hands an orphan off to the first convenient magical wolf, and receives a tearful standing ovation from their kobold entourage for reading a book aloud.
This chapter, the party is offered an exciting new career opportunity, with the only downside to declining being the complete and utter destruction of everyone and everything they have ever loved.
The party's search for a legendary war machine involves resurrecting a dwarf and tele-shoving a goblin boss, only to find their prize is now a giant, terrifying puppet for a chieftain who is almost certainly a gnome in disguise.