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Ann loves to explore, share, and contribute and has spent 19+ years dedicated to transforming education as a classroom teacher, Innovation & Instructional Support TOSA, and as an Educator Innovation Lead on Team Flipgrid at Microsoft. Believing that “Play is our brain’s favorite way to learn,” Ann loves to bring the fun and is passionate about helping others learn how to meaningfully integrate technology into teaching and learning. She is a member of the Apple Distinguished Educator Class of 2015 and Leading Edge Certified as a Professional Learning Leader. Connect with her on Twitter at @annkozma723.
Mr. Mitch Weisburgh is the Co-founder and director of Games4Ed.org. He is the COO of 3D bear. He believes that games are unique learning vehicle that combine high student engagement learning of both content and 21st century skills and assessment.
Brian Johnsrud, PhD leads the global education curriculum strategy for Adobe, including all of the content on the Adobe Education Exchagne. A former K12 teacher and university lecturer and researcher, Brian holds master’s degrees in literature and anthropology from Oxford University, and an interdisciplinary PhD in humanities, media, and education from Stanford University. Prior to Adobe, Brian led the content and curriculum team at Khan Academy, and directed a digital humanities and education research lab at Stanford
Gunjan Tomar
Activities Coordinator, Learning Support and Social Emotional Learning Facilitator @ DPSI Gurugram
Mr. Andy Knueven, 5th grade math and science teacher at Zionsville West Middle School in Zionsville, IN. He loves all EdTech things that better support instruction and the learning for the students. There are lots of items that can simply be fun but as educators. He believes that teachers are the most creative people in finding ways to incorporate items to support establishing a great classroom environment that is welcoming and supportive of the learning for all! Ms. Amy is a Fourth grade teacher at Stonegate Elementary in Zionsville. She loves experiential learning.
Elearning Specialist, Team leader at Pohjoisen , MIE FELLOW, GLOBAL MINECRAFT MENTOR, XR PROJECT MANAGER
Designing learning environments is his work and passion. At this moment he is running OKM funded project where he with his fellow colleagues have developed and started their Digilab learning space. XR, AI, robotics and drones inspire them big time! Students learn, start small companies and find their own strengths. He am blessed with awesome team of colleagues who constantly push the limits of hid imagination.
He is a Doctor of Education, a National Board Certified Teacher, a Minecraft Global Mentor, and a member of AERA, AECT, and AACE. He is a career educator who researches and blends critical theory, computers, and constructivism. He has a California Teaching Credential, He is Google Certified, He is an Apple Teacher. He loves Muppets, Shakespeare, and skateboarding.
He has the mindset that we have not yet fully harnessed what teachers and students can do with computers as part of the teaching and learning cycle. You can count him among the innovators, the intellectuals, and the seekers. He works for social justice through education. He is currently researching and developing educational-use software to disrupt traditional K20 schooling practices. He is a husband, a dad, a skateboarder, a writer, a thinker, and an artist. He is always looking, always nostalgic, always collaborative, always hopeful, always humorous, always loyal, always thinking, always dreaming, always making.
Connect to Mr. Bryan Sanders :-
Website :- https://bryansanders.com/
LinkedIn:- https://www.linkedin.com/in/nayrbgo
Twitter:- https://twitter.com/nayrbgo
You can find him on ResearchGate as well.
Ms. Becky Lattof has been a 5th grade teacher at a K-5 aviation and aerospace magnet school, a stay at home parent, and a K-8 STEM lab teacher in Central Florida. She was a physics major for two years before switching to education to help students build their self-confidence to explore STEM for themselves. She is a progressive educator who values student choice and voice, project based learning, game-based learning, and social emotional learning. Last year she participated in a year-long professional development program at the Orlando Science Center, introduced gamification to her classroom, and designed learning experiences to build school culture and student agency. She is currently not teaching due to Covid-19, instead supporting her children who are learning at home, designing a website for teachers to share digital resources, and volunteering as an assistant organizer for an epic Minecraft project of the U.S. Capitol in Washington, D.C. to highlight the work of American civil rights activists.
Education Evangelist Meenakshi Uberoi, founding director of De Pedagogics, is passionate about coaching, teaching and learning. She designs curriculum and trains educators to equip and assist them in creating innovative, challenging and enriching classroom environments that are conducive to students becoming life-long learners. She believes that it is imperative to innovate, create and integrate to succeed in a rapidly changing world of education and that innovation and the ability to collaborate is an investment in the future where technology provides the tools for us to meet the 21st century goals.
Ms. Meenakshi drives programs to accelerate technology benefits in education with a scope of activities that cover the full spectrum of learning scenarios, including: student programs, teacher PD programs, K-12 learning technologies, 1:1 personal learning infrastructure and supporting educational content. She is a certified Microsoft Innovative Educator Master Trainer and MIE Fellow and works as a learning training partner with Microsoft and Adobe. Her focus lies in addressing the diverse interest and abilities of the students by presenting information in a variety of ways using technology as a vehicle and emphasizing relevance of class material to the world beyond the classroom.
Mr. Steve Isaacs has been teaching since 1992. In 1998 began teaching in Bernards Township, NJ where he developed an internationally recognized middle and high school game development program. Steve is an EdTech influencer, community builder, and leader in game-based learning. He has brought commercial video games including Minecraft and Fortnite into his classroom to support students as content creators. Steve is actively involved in building the K12 to College Esports pipeline and co-founded the #EsportsEDU community as well as Garden State Esports. He is one of the co-authors of the upcoming book: The Esports Education Playbook: Empowering Every Learner Through Inclusive Gaming. Steve was honored as the 2016 ISTE Outstanding Teacher and the PBS Digital Innovator representing the state of New Jersey.
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