
Sign up to save your podcasts
Or


Today the podcast is graced by Frenetic, a co-founder of STG Weekly, contributing member of the overall scene, shmup evangelist, and awesome host of many shmup-meetups over the years.
We talk about the start of STG Weekly, his history with the genre, the Cali arcade scene, as well as some ideas for hustling shmups to a wider audience. We also discuss my idea for a shmup meetup for next year: Shmup Invasion 2020.
[Part II]
Kiwi Youtube: www.youtube.com/channel/UCbmYIZGgr1ugjcA4WUYqkOQ
Moglar5k Youtube:
Today l get the chance to talk with the omega-level homie, Plasmo, about Stunfest 2019! This year was killer as always and we go over everything (at least that I could think of).
Featured players this year were Maribel (playing lunatic Touhou Ten Desires), Kiwi (playing parallel Blue Revolver), and Gus (playing 1.5 and 1.01 Futari Ultra). All the runs are highly recommended viewings.
Links:
||Maribel||
||Kiwi||
||Gus||
SMC Article about 1.01 and 1.5 version differences:
Solo Mode. Title pretty much says it all.
Link to GGPO Panel Vid:
A crazy huge episode.
Topics Covered:
-EUP Discord Closed
-Greatest Shmups of All Time List
-Why community matters with guests Dingo and Shoryusatsu
Much love for all the members of my discord, the whole thing was so much fun! Also, my infinite apologies to Dingo and Shoryusatsu for their episode getting caught in development hell.
It started as a joke on my discord, but the idea was too funny to resist :-)
Jaimers dropping some serious bars here.
Also, both Jaimers and I are FANS of touhou games, the title is just a play on words.
It's the shmup release I have been waiting all year for! It's finally here! Ketsui DeathTiny! In this episode I get the opportunity to talk with Iconoclast, an accomplished shmup player who has been absolutely destroying DeathTiny, among other achievements I don't want to spoil, about the new release and titular arrange mode.
I've had a great time playing this game and talking about it, and I know you are all in for an enjoyable listen :-D Yes, it's a pain importing the game or downloading off the Japanese PSN, but it is definitely worth the effort for any shmup fan.
Huge thanks to Iconoclast for coming on the episode!
On today's episode, I get the opportunity to interview Adam Ferrando, the developer of Demon's Tilt, a pinball game with serious shmup elements. I have had a great time talking to Adam about his journey as an indie developer, the in-depth mechanics of Demon's Tilt, as well trying out the beta. I strongly encourage my fellow shmup players to check the game out when it releases!
Steam Link:
store.steampowered.com/app/422510/DEMONS_TILT/
Description from Publisher:
Demon’s Tilt is a new retro-styled video pinball game that mixes video pinball with shmup (or bullet hell) elements to create something totally new! Some time ago, Demon’s Tilt creator Adam Ferrando showed an early prototype of the game to frequent collaborator Ralph Barbagallo. Ralph liked the demo so much he decided to help ship and publish the game through his own development and publishing company, FLARB.
Game OST created by ec2151
On today's episode, I am extremely excited to be able to talk with the Zero Ranger Developers Ebbo and Eebrozgi. After following this game's development on the forums and then playing the release this year, I was immediately hooked and eager to get these guys on the podcast. I truly feel this game is of the highest quality and give it my sincerest personal recommendation.
In the interview, we cover the games 10 year development history, it's evolving design and inspirations, as well as its potential to bring more players into the shmup community. I am personally a huge fan of this game and am certain this episode is an awesome listen for shmup fans. Please recommend this game to all your friends, even the non-shmup players.
Link to game:
store.steampowered.com/app/809020/ZeroRanger/
P.S. The cover art for this episode is based off art by Baconpal and used with his permission. Here are links to his Tumbler and Twitter:
baconpal.tumblr.com/
twitter.com/BaconPal
On today's episode, Prometheus stops by the podcast to drop some serious knowledge. We talk about the history behind Full Extent of the Jam, his process of learning Dodonpachi, his philosophy of learning efficiently, input methods, DDP vs. DOJ, Starcraft Brood War, the state of Dodonpachi, and a bunch more.
I think I did a reasonably good job keeping my inner fanboy contained, huge thanks to Prometheus for coming on the podcast.
From the publisher's feed