EnterVR

EnterVR

By EnterVRTechnology
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EnterVR episodes

  • Virtual reality life forms, making vr content in vr and more with Tim Sweeney from Epic Games
    Hello and welcome to another installment of the Enter VR podcast. The show you are about listen to was recorded at Oculus Connect 2. In this episode, I had the honor and pleasure to be joined by Tim Sweeney the founder of Epic Games.
    NOTE: This episode was recorded outside next to Hollywood boulevard so my apologies for all the background noise.
    Enjoy the show!
    50: Is it morally imperative for humans to create the metaverse?
    2:30 At this point in the interview im cringing and screaming inside. Why the fuck is it so loud! My apologies for the background noise.
    3:15 What is the most pressing business question in the evolution of the metaverse?
    4:30 What are the social questions surrounding the creation of the metaverse?
    6:15 Where is epic games and Unreal 10 years from now? What will be Epic's relation to the narrative of the metaverse?
    7:45 Creating VR content inside VR using Unreal Engine?
    10:10 What applications is Tim most interested to try out in VR?
    11:30 Which platform should you be developing for right now?
    14:30 What are Tim's thoughts on the virtual economy? What will humans do when the robots do all the jobs?
    19:30 What is the state of AI in Unreal engine/games? Can deep learning be applied in Unreal Engine?
    22:00 Will we see virtual reality life forms by 2025?
    23:30 What is Epic doing to stay ahead of the competition?
    27:00 What will be the most profound changes virtual reality will have on our behavior ? On macroscopic and individual scales.
    30:00 How long before we cross the uncanny valley?
    30:30 What made Tim want to make his first game?
    Thanks to Tim for being a true scholar and gentleman of virtual reality and thank you for listening!
    Keep up with Tim, Epic and Unreal Engine with the links below:
    https://www.unrealengine.com/what-is-unreal-engine-4
    http://epicgames.com/
    https://twitter.com/TimSweeneyEpic
    Intro to this podcast was brought to you by the amazing Cymatic Bruce
    32 min
  • Rethinking vr cinema, AI consciousness clones, brain to brain experience sharing and more
    Hello and welcome to another episode of Enter VR! On this episode we explore the mind of my friend Doug Blumeyer, come find out what's inside!
    Here is a snippet of some of the things we talked about:
    20:00 The new Jurassic World was no good.
    4:00 Spoiler Alert. Matrix movie plot.
    5:00 Software will eat all of the human services industries.
    7:30 Could an AI make you fall in love with it?
    13:30 An AI that learns from your every interaction to create a mirror image of you inside the metaverse.
    16:00 Doug's main emphasis is story telling in VR.
    22:30 What is the purpose of medium? What is the purpose of a final medium? Is there such a thing?
    27:00 How long before we have brain to brain experience sharing technology?
    29:00 Steve joins the convo.
    30:00 Mixing movie IP with procedural story telling virtual environments?
    37:00 Delivering a new level empathy through immersive story telling. Google Coffee without words.
    46:00 Loosing control of the camera in immersive story telling. Figuring out way to drive a narrative.
    51:00 Will VR games cost more money than VR movies?
    56:00 How long before we have virtual reality comic strips?
    1:00:00 Reliving R'Kelly's trapped in the closet in virtual reality.
    1:02:00 What does the VR Cinema landscape look like?
    1:04:00 Will light field cameras replace DSLRs?
    1:08:00 What are the downsides of being able to be every where any time.
    1:11:00 Beginning a chapter of the Church of the Giant Spaghetti monster.
    1:14:00 Do aspects of the self need to be removed in order for there to be world peace?
    1:19:00 The best scenario for the future of humanity?
    1:24:00 Neural nets are getting good fast.
    1:28:00 Does the knowledge that AI is moving fast affecting your decisions of the future?
    1:36:00 How will future humans look back at us? (Note: I'm an asshole)
    1:38:00 Divide and conquer is still effective today.
    1:41:00 Psychedelics release you from the constipation inside your mind that you don't know you have.
    Thanks again to Doug and Steve for being scholars and gentlemen of the proto metaverse and thank you for listening!
    Stay in touch with the links below:
    https://twitter.com/dblumeyer
    1 hr 45 min
  • Guy Godin is in the business of making killer apps . Featuring Steve Gerhman
    Hello and welcome to Enter VR! Guy Godin, the creator of Virtual Desktop drops by to talk vr and eat Pupusas after ward.
    Here is a snippet of some of the things we talked about:
    28:00 Intro : What's VR desktop?
    2:00 The origin story of virtual desktop.
    5:00 How Guy stumbled into VR.
    7:00 10K by 10K virtual monitors might be possible?
    8:30 Microsoft please allow us to have virtual monitors!
    10:00 Is the HMD going to replace the monitor?
    This podcast was not edited from inside virtual desktop.
    11:40 Rearranging the monitors is not as straightforward for virtual desktop.
    13:00 Guy's business plan for virtual desktop.
    17:00 Getting Virtual Desktop working with the Vive.
    21:00 Navigating Android in VR. Guy's take on mobile VR.
    24:00 What aspects of Virtual Desktop
    28:00 South Korea's awesome Internet will allow them to accelerate the growth of the metaverse.
    29:00 Text input in Virtual desktop.
    32:00 Getting Cortana to work in virtual desktop.
    36:00 AI weaponry has a long way to go before we need to worry about it taking over?
    38:30 More like Nyann Cat. What you do in the AI apocalypse?
    40:00 What are we behind on as a species?
    41:00 Why would you want to own a car when the self driving vehicle taxi services take over?
    43:00 If there is nothing else to do. What would you do with the rest of your life?
    45:00 Countdown till we cross the uncanny valley.
    46:20 Worst case scenario for the industry and the best case scenario.
    49:00 Having separate gaming leagues for VR gaming.
    54:00 Cardboards are a double edge sword?
    59:00 Custom avatars are the future. Guy really wants to watch movie with friends.
    1:03:00 Order an IV through your smart phone.
    1:07:00 Guy does not code with his HMD on.
    1:08:30 Closing thoughts and how to stay in touch
    Thanks again to Guy and Steve for being scholars and gentlemen of the proto metaverse
    Keep in touch with the links below:
    https://twitter.com/VRDesktop
    http://www.vrdesktop.net/
    Get more Enter VR by following the twitter stream: @entervr
    1 hr 11 min
  • Unreal Engine is paving paths to the metaverse with Nick Whiting and Steve Gehrman
    Hello and welcome to Enter VR! Nick Whiting from Epic Games drops by the podcast via skype. We chatted with him about using VR to reduce iteration times, adapting to the evoltion of the hmd and Zac's celestial voice from the UE4 youtube tutorials.
    1:00 Staying at frame rate when designing a game for VR.
    4:00 The path to maximizing
    5:00 Stereoscopic Instance rendering is being worked on. Might be released by 4.10?
    7:20 How Nick became involved in VR.
    11:00 Taking advantage of the modularity of the engine.
    14:00 Closing the gap in developers numbers with Unity.
    17:00 Where will the game engine be at 5 years from now?
    19:00 Info on the plugins marketplace.
    21:00 Using VR to decrease iteration time using the engine.
    24:00 Much user research is needed to create the volumetric interfaces of the future.
    26:00 How will Epic adapt to the evolution of the HMD?
    29:00 Zac's voice is celestial.
    30:00 How to stay in touch with Nick and Steve.
    Thanks to Nick and Steve for being true scholars and gentleman of virtual reality and thank you for listening!
    Keep in touch with the links below:
    You can tweet at @epicgames to reach Nick
    32 min
  • Finding the flawless input solution and getting people to move their necks with Graham from VR Chat
    Hello and welcome to Enter VR! An independent podcast about virtual reality. On this episode I speak with Graham Gaylor, one of the founders of VR chat and dear friend that I tend to weird out every time we meet.
    Here is a snippet of some of the things we talked about:
    42: Introduction to Graham's bike.
    3:00 Graham and I are confessed console peasants.
    5:00 Why Graham will buy Halo 5.
    7:00 Using Virtual desktop from Guy Godin to get office work done.
    9:00 How shopping in VR will justify its utility. Tapping into the social aspects of shopping.
    11:50 Finding a backpack full of grenades in my mothers closet.
    13:30 Will Amazon start getting involved in the virtual reality shopping space?
    14:00 How will human to human service industries translate into VR?
    20:00 The need for more psychological research on Vr and its effects.
    21:00 Graham is looking forward to the Gallery Six Elements. when will we see 1st person VR shooters from big name publishers? (will we ever?)
    25:00 Graham's expectations for user growth in the first year of consumer VR.
    26:00 Graham's thoughts on the most overlooked aspects of VR.
    27:00 Will GearVR live up to see its full potential?
    29:00 Oculus CV1 vs. Morpheus. Which is more comfortable?
    31:00 John Carmack will be doing a talk on VR Script at Oculus Connect 2.
    34:00 The importance of flawless input.
    36:00 Is figuring out a standard text input solution for VR necessary?
    38:00 How do you compel users to literally look around while in VR.
    41:00 How and Why Graham got muscular.
    42:00 Ikea Meatballs are awesome.
    45:00 Graham's favorite teenage movie of all time.
    46:30 The Audi R8 is a sexy looking car.
    49:00 Is Cortana hot?
    50:00 Closing thoughts and how to stay in touch.
    Thanks to Graham for being a scholar and gentlemen of the proto metaverse and thanks for listening!
    Keep in touch with Graham with the links below:
    https://twitter.com/grahamgaylor
    http://www.vrchat.net/
    For more EnterVR content follow the twitter stream @entervr
    53 min
  • The endless possibilities of social VR with Ruuubick from Altspace
    Hello and welcome to Enter VR. Come scuba dive with us inside the mind of Ruuubick a virtual reality community builder and social vr expert.
    Here is a snippet of some of the things we talked about:
    2:00 The legend of Ruuubick origin story.
    9:00 Skipping final exams to hang out with Palmer in VRChat.
    13:00 Spending $400 dollars without hesitation for a device that would take months to arrive.
    17:00 The difference between VR and 2D screens. Are there words that can encapsulate what VR feels like?
    19:00 Ruuubick's vision of the future of VR.
    20:00 Discussing the Time Magazine cover.
    23:00 Struggling with the duality of virtual reality.
    30:00 Ruuubick is waiting for the billion dollar VR MMO RPG game.
    Check out Log Horizon. Its has more likeable characters than Sword Art Online
    33:00 What does Ruuubick see himself doing in the future.
    36:00 Ruuubick is coming to SVVR in 2016. How VR saved Ruuu's life.
    39:00 Social VR is asking the following question: "Where is everybody?"
    42:00 How can social VR be successful?
    45:00 Is VR inherently more expensive to build than legacy paradigm 3D software?
    47:00 Dropping pins inside virtual worlds with the ability to comment in order to provide better feedback for developers?
    50:00 Is there enough information out there for vr developers?
    52:40 HTC Vive lighthouse vs. Oculus' tracking solution.
    55:00 Eye tracking allows you to see inside the souls of users through their VR avatars.
    58:00 Something went wrong here with my mic. My apologies.
    1:02:00 ID MCGregor's article on Volumetric Representations.
    I've stopped
    1:05:00 That fucking dude.
    1:09:00 We're all assholes.
    1:10:00 Preventing toxicity of trolling in vr communities will make or break your business.
    1:16:00 Banning people from your virtual world is not an easy choice to make.
    1:18:00 Social VR is about making people feel safe to be themselves.
    1:20:00 How will the current social VR apps compete with the upcoming Facebook Social VR platform?
    1:25:00 Looking at the bright side of the corporate takeover of VR.
    1:26:00 Making sure consumers understand that VR can be used for more than just gaming.
    1:28:00 Using comedy to conquer the hearts and minds of people.
    1:30:00 Alien Isolation is amazing.
    1:33:00 What is the formula for giving users euphoria in VR.
    1:37:00 Ruuubick is hopefully coming to SVVR next year.
    1:39:00 What do we get from Meatspace that VR will never provide?
    1:40:00 Tourism agencies need to harness VR's capabilities.
    1:44:00 Can VR affect our every day psychology?
    1:52:00 If you look good you feel good. What will evolve past human?
    2:00:00 VR is removing every day life burdens and hassles. What Burdens and hassles will come from VR?
    2:08:00 How would reputation based economies work out in virtual worlds?
    2:15:00 Lame and un-interesting attractive people will have to adapt to VR worlds in new ways.
    2:18:00 Closing thoughts.
    Thanks again to Ruuubick for being a true scholar and gentleman of virtual reality and thank you for listening!
    Keep in touch with Ruuubick with the links below:
    /u/ruuubick
    http://altvr.com/
    Get more Enter VR content by following the twitter stream @entervr
    The song at the intro was courtesy of WhiteBear. Check him out on Soundcloud! Its called Primal Stomp
    2 hr 20 min
  • The future of the final medium with Dee Coatzee from eVRyday VR
    Hello and welcome to Enter VR! On this episode, Dee from eVRyday VR drops by to philosophize and discuss the future of the final medium.
    Here is a snippet of some of the things we talked about.
    3:00 The 360 camera that wants to tackle consumer 360 video capturing.
    6:00 The consumer 360 camera landscape.
    7:10 What does the "perfect" 360 camera look like?
    9:30 How will the internet of things intertwine with the advancements in computer vision?
    Thanks to Brian Redband for inspiring this idea.
    11:34 How long before we can stream light field videos?
    12:00 How does Dee define reality? Do we have the freedom to live out the majority of our lives in VR?
    15:20 Using VR as an education tool to raise awareness about Climate change. Why VR is a better education tool than what we already do or have.
    18:00 Increasing your understanding of the fabric of the Universe by playing "cut the rope".
    23:00 How do you provoke questions of wonderment in a user in a virtual reality environment.
    27:00 How can someone with a 9 to 5 job become involved in the virtual reality industry?
    31:00 What Dee is passionate about these days. Hint: parallax
    37:30 360 panoramic capturing within Unity applications. What does the let's player of the future look like?
    40:00 What will let's plays look like 5 years from now?
    45:00 The future of E-sports.
    49:00 How can VR enhance the mental health of the average person?
    52:00 Will VR bring about the dawn of a new class of human?
    53:00 What is mental health? At what point does using become detrimental for your mental health? Can it be detrimental?
    1:03:00 Having the ability to shut out shitty moments in life. What will that do to our psychology?
    1:05:30 Will there be a marketplace for "Shit on your plate simulator" type experiences?
    1:07:00 A new era of trolling is upon us.
    1:13:00 Virtual reality and legal system. How will the law handle simulated crime?
    1:18:00 How Dee curates content.
    1:20:00 Dee dropped out from the PHD program at Berkeley to pursue VR.
    1:23:00 Dee vs Frooxius in a Pokemon battle. Who would win?
    1:25:00 Going inside of Virtual Desktop to download Dee's demo.
    Note* I did not edit this podcast in VR.
    1:26:00 Dee's favorite thing about having a Youtube channel.
    1:28:00 Working with the VRChive to provide 3D lightfields.
    1:34:00 Trying out a captured 360 video from Neos the Universe. Dee created a 360 video panoromic capture for Unity environments.
    360 panoramic capture
    1:38:00 Dee is giving away cool VR free shit and looking for a job.
    1:40:00 Closing thoughts and how to stay in touch.
    Thanks again to Dee for being scholar and pioneer of virtual reality. Also, thank you for listening!
    Stay in touch with Dee with the links below:
    https://twitter.com/eVRydayVR
    https://www.youtube.com/user/eVRydayVR
    https://www.assetstore.unity3d.com/en/#!/content/38755
    https://www.reddit.com/r/oculus/comments/3f2bo1/stereo_360_video_capture_script_for_unity_demo/
    Intro song is Through the Fire and Flames from Dragon Force
    1 hr 43 min
  • Harnessing the power of social VR with Jesse Joudrey and Graham Gaylor
    Hello there and welcome to Enter VR! Join Graham Gaylor, Jesse Joudrey and I as we talk about the psychology of VRChat, tips on being a VR entrepreneur and much more!
    Here is a snippet of some of the things we talked about:
    40: The origins of VR Chat,How it all got started.
    1:40 Why start VR chat at the time that they did,
    3:30 VRChat is almost 1.5 years old. How the community has grown over the course of the lifespan of VR chat thus far.
    4:20 How VRChat allows you to share and create environments to hang out with your friends in.
    6:20 Thinking of native tools for customization. Balancing between accessibility and being a full featured app.
    9:00 What are the main reasons people will build content for virtual reality worlds?
    11:00 Interesting psychological observations on the behavior of VRChat users.
    13:00 Are virtual reality avatars having a subconscious impact on your psyche?
    16:00 What will be the dick measuring contests of the metaverse?
    19:00 The business opportunities in creating custom avatar marketplace.
    20:40 Why is there no social VR app in the mobile VR platform?
    22:00 Which will be more lucrative for social vr companies, the mobile or desktop vr space?
    24:00 What social vr developers need from the hardware manufacturers.
    27:00 The contingency plan in the scenario that an SDK does not work and there are hundreds of users relying on the app.
    28:00 Milestones for VRChat in the next couple of years.
    29:00 Strategies to stay motivated as vr entrepreneurs.
    33:30 How social VR stacks up to real world meetups. The vision for VRChat.
    38:00 Will you be able to host your own sex dungeon in VRChat?
    40:00 What is the team's take on advertisers selling user's information and interactions inside of vr spaces?
    41:00 What Jesse and Graham do on their time off from VRChat.
    43:00 Look for Refried bicycle in San Francisco. Doing a naked bicycle ride with Graham through San Francisco.
    45:00 The weather in Vancouver this summer.
    47:00 Getting high on breathing?
    51:00 Jesse can work without eating for long periods of time.
    52:00 Graham loves peanut butter.
    54:00 Jesse loves the Shaolin noodle house near Camby and Broadway in Vancouver.
    56:00 Closing thoughts and how to stay in touch.
    Thanks again to Jesse and Graham for being true scholars and gentlemen of virtual reality and thank you for listening.
    Found out more information with the links below.
    https://twitter.com/VRChatNet
    http://www.vrchat.net/
    https://twitter.com/JesseJoudrey
    https://twitter.com/grahamgaylor
    This episode's intro is courtesy of my friend Ben. More info on Ben's work in the links below:
    https://soundcloud.com/sixis-3
    http://shantiplanticharity.bandcamp.com/releases
    59 min
  • Mixed reality and the dawn of a new world order with Eric Johnson and Steve Gehrman
    Welcome to another episode of Enter VR!Come along, as I speak with Eric Johnson the associate editor of mixed reality at Re/Code and Steve Gerhman a VR developer working on text input in virtual reality through Unreal Engine 4.
    Here is a snippet of some of the things we talked about:
    1:00 Intro
    2:30 Eric's rituals that get him ready for public appearances.
    6:30 Getting people to overcome their everyday anxieties through VR?
    7:30 Steve Joins the convo.
    9:30 Do social connections need to happen organically in virtual spaces?
    11:30 Vive Vs. Oculus. Which one has the best tracking solution?
    14:00 Trying out the VRCADE experience at Dave and Buster's.
    17:15 The current state of the virtual reality industry according to Eric.
    18:30 What needs to happen in order for VR to be successful.
    19:30 How to keep people coming back to VR experiences. Do developers have to worry about the ethics of keeping people inside of VR for too long?
    21:30 Which will pan out to be biggest flaw of VR in the long run...Its ability to isolate people or unknown health consequences with irresponsible use by consumers.
    24:30 Why are we humans so compelled to look at screens constantly? What will come next after the screen?
    27:30 Why user generated content platforms will be the killer apps of VR.
    32:30 Creating music inside of virtual reality.
    34:00 Injecting Deep dream into a 360 video.
    34:30 Simulating an LSD experience using VR and transcranial direct current stimulation.
    http://www.thync.com/
    37:30 Dominating the world economy with a workforce powered by the coffee of the 21st century, TDCS.
    39:00 The state of the wearable industry in relation to VR hmds.
    40:40 If VR isn't useful, it won't be mainstream. Where the ultimate utility of VR really lies.
    43:10 Disney World is experimenting with police state technology.
    49:00 Will we ever see robot armies fighting on the behalf of billionaires?
    http://qz.com/185945/drones-are-about-to-upheave-society-in-a-way-we-havent-seen-in-700-years/
    51:30 Why Eric is not buying a Jeep. Balancing the pros and cons of self driving vehicles.
    54:30 How will the sharing economy affect the capitalism we know of today? How will our concepts of property change over time.
    "In the future you won't have a job and everything will be cheap".
    57:30 How will the sharing economy morph our notions of the "American Dream".\
    1:00:30 Climate change is easier to solve than the San Francisco housing crisis. Eric's path through journalism.
    1:03:30 Eric's biggest journalistic influences.
    1:05:00 The state of tech journalism according to Eric.
    1:06:00 How to balance between asking hard questions without losing your sources in journalism.
    1:07:30 Eric's feud with the Sony Morpheus team.
    1:10:30 Making guesses on which platform will sell the most hmds after the first year of consumer VR.
    1:13:30 Are there any Gear VR usage data? How much are people using their GearVRs?
    1:20:30 Closing thoughts and how to stay in touch with Eric and Steve.
    Thanks again to Eric and Steve for being true scholars and gentlemen of virtual reality and thank you for listening.
    http://recode.net
    http://recode.net/
    @HeyHeyESJ
    The track you heard at the beginning is José Larralde's - Quimey Neuquen -The Be Svendsen Edit. Thanks to Be for allowing me to play his track. Find the track on Soundclould:
    https://soundcloud.com/besvendsen/jose-larralde-quimey-neuquen-be-svendsen-edit
    1 hr 23 min
  • The meaning of human freedom, the perils of ai and the role of VR in our future
    Hello listeners! Welcome to a very special episode of the EnterVR podcast. On today's show I speak Manish Gupta, James Blaha, Aaron Frank and Steve Gerhman. Come along as we discuss the future of the human species.
    1:00 Catching up with James and Manish from Vivid Vision.
    2:40 Catching up with Aaron Frank from Singularity University.
    5:00 Why game engines are awesome.
    6:00 How far are we away from being able to control thought and memory? Will VR become the human thought control interface?
    8:00 Sword Art Online Spoilers start here:
    11:30 Where does VR fit in, in the eventuality of us having 1 trillion connected devices?
    (Read the book "What technology wants" by Kevin Kelly.
    21:00 How will we deal with grieving when we can live longer than any other humans that came before us?
    24:00 Discussing the universal basic income.
    28:00 Finding an economic solution to climate change.
    34:00 Why the universal basic income paired with the Metaverse economy will save humanity from the AI economy.
    37:00 How long do we have before civilization collapses because of the AI economy?
    40:00 Why the rise of AI will be bad for the human species.
    46:00 What goals should we give AI? What are we suppose to do with AI once its born?
    49:00 Today's recurrent neural networks can give you the ability to do amazing things.
    55:00 Ex Machina spoilers begin here.
    59:00 What will the first human brain augmentations look like?
    1:01:00 Discussing transcranial direct current stimulation devices.
    1:05:00 How much do we know about the human brain in 2015? Discussing Opti genetics.
    1:10:00 The importance of philosophy in our time. What does it mean to be free?
    1:21:00 What is the likelihood of AI not killing us all?
    1:26:00 What would you say to your future self of 10 years from now? Being able to record our experiences and reliving our memories in VR.
    1:29:00 The business model of the first AI? Using AI for Cybercrime? What is crime?
    1:34:00 What will human organization look like in the 21st century?
    1:37:00 (as of June 12th 2015, TPP has been blocked by the U.S House of Representatives). How to fight back corporate interests that want suppress a free and open internet.
    1:42:00 What does it mean to be a millennial? How will this generation be remembered? What is the purpose of being human?
    1:48:00 How will we keep up with the pace of change as the future seems to accelerating towards us?
    1:49:00 Closing thoughts and how to stay in touch.
    Stay in touch with the links below:
    https://twitter.com/Afrank26
    https://twitter.com/jamesblaha
    https://twitter.com/manishiwa
    http://www.seevividly.com/
    http://singularityu.org/
    1 hr 51 min

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