EnterVR

EnterVR

By EnterVRTechnology
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EnterVR episodes

  • Shadowsofisolation
    Welcome to the EnterVR podcast! On today's show I speak with Jake Lee High from Future Colossal. Jake is one of the creators of Shadows of Isolation, a VR experience that feels like a being inside of a dream.
    Here is preview of some of the things we talked about:
    1:00 What is Shadows of Isolation? What inspired it?
    3:30 Jake's first interaction with VR and what pushed him over the edge to create for the medium.
    7:20 The story and context of Shadows of Isolation.
    12:00 Read up on Mirakami and Neil Gailman. How their writing influenced Jake's VR dev work.
    14:00 Incorporating Hypnosis techniques in VR experiences.
    16:30 Is it possible to hypnotize people through VR?
    19:00 Can VR augment the level of hypnosis someone can achieve?
    22:30 The ultimate goal for Shadows of Isolation. Avoiding loading screens as much as possible.
    27:00 How to "curate" user generated platforms?
    30:00 What motivates Jake to be a creator of things?
    35:00 Where does inspiration come from for Jake?
    36:00 Jake gives a preview of his secret project.
    39:00 Reactions to Shadow of Isolation.
    42:00 What is VR's biggest weakness at this point?
    45:00 Closing thoughts and how to stay in touch.
    Thanks to Jake for being a true scholar and gentleman of virtual reality and thank you for listening.
    Stay in touch with Jake with the links below:
    http://futurecolossal.com/shadow-of-isolation/
    https://share.oculus.com/app/shadows-of-isolation
    https://twitter.com/futurecolossal
    47 min
  • virtual reality based life forms, procedural storytelling and more with u/jimbo0000
    1:00 Jim is working on Rift ray. What graphics card should you get for consumer VR?
    3:00 Intro
    5:00 How many VR related science fictions pieces has Jim read?
    6:40 Why is vr science fiction so alluring to Jim?
    7:00 The first novel that got Jim hooked on VR science fiction.
    8:30 What late 90's science fiction concepts came true in today's era?
    11:00 Jim's goal for the future?
    13:00 SPOILER ALERT for Metaverse of Prime Intellect plot
    Check out " friendship is optimal"
    20:00 Is Jim more optimistic or more pessimistic on the prospect of super intelligence?
    21:41 What would be the most ideal "turing" test for artificial intelligence?
    23:00 What is self awareness?
    26:00 The question of non-human persons. Will super smart animals ever have "rights"? Today's technology is giving us better insights into human and animal hiveminds. In vitro lab grown meat needs to reach industrial scale quantities before we start expanding rights to different animal species.
    31:00 What is the best brain to computer interface?
    32:00 Would you want to stop aging? What happens to humanity once something like this become available?
    34:00 What is death?
    35:00 Does it matter whether we live in a simulation or a multi verse?
    Figuring out whether we live in a simulation will have repercussions on how we think about death and what it may mean to die.
    38:00 The questions humanity will wrestle with the most in the 21st century?
    40:00 Jim's take on colonizing other planets?
    42:00 The most scariest thing about technology.
    45:00 What does Jim see in virtual reality?
    46:00 What will be the ultimate price we could pay for virtual reality?
    49:00 u/newyorknice created a really cool infographic on the future predictions. In 2025 we will have procedural story telling? Machines will create infinite narratives for us to experience?
    http://io9.com/5931318/interactive-infographic-predicts-emerging-technologies-from-now-until-2040
    52:00 Battlefield Bad Company 2 is the greatest first person shooter ever. Jim's take on the Battlefield franchise these days.
    55:00 Discussing Soul Calibur and other fighting games.
    1:00:00 What does it mean to have virtual reality only life forms?
    1:03:00 Is Jim more optimistic or pessimistic about the future?
    1:04:00 What will machine augmented cognition look like in the future?
    1:07:00 How will the relationship between augmented and non augmented people evolve?
    1:09:00 How will regulation of the VR industry look like?
    1:11:00 The potential benefits of nano robot swarms?
    1:13:00 The most believable fake technology Jim has read.
    1:19:00 How would a reputation based economy actually work?
    Relevant links:
    http://www.theonion.com/video/social-media-rock-star-makes-28000-per-year-32301
    https://www.youtube.com/watch?v=CK62I-4cuSY
    http://www.theonion.com/graphic/guide-building-your-personal-brand-50370
    1:21:00 Lighting up dog poop with fire crackers
    1:23:00 What would a better future look like?
    1:25:00 Closing thoughts
    Thanks again for being a true friend, scholar and gentleman of virtual reality and thank you for listening.
    Keep in touch with Jim by contacting him on reddit:
    he's u/jimbo000
    http://jimbomania.com/vrfiction/vr-in-fiction.html
    http://jimbomania.com/
    Here are some relevant links from the our conversation:
    http://www.fsf.org/
    Free Stories:
    http://localroger.com/prime-intellect/
    http://www.fimfiction.net/story/62074/friendship-is-optimal
    http://craphound.com/rotn/Cory_Doctorow_and_Charles_Stross_-_Rapture_of_the_Nerds.html
    Books on Amazon:
    http://www.amazon.com/Atopia-Chronicles-Matthew-Mather/dp/1477849289
    1 hr 28 min
  • Impression Pi aims to give you VR and AR in the same mobile device
    Hello listeners! Welcome to the EnterVR podcast! On this episode I speak with Dr. Yue Fei, the founder of Usense, the creators of Impression Pi. Usense wants to give you AR, VR along with handtracking and positional tracking all in the same mobile computer vision enabled device. Here is a snippet of some of the things we talked about:
    1:00 What is impression Pi?
    2:00 Getting AR and VR from one single mobile platform.
    3:10 Getting AR working on Smartphones.
    4:10 Impression Pi's hand tracking input solution.
    6:20 Why is Usense going for the all in one solution? What are the challenges to this approach?
    9:00 What is the field of view for Impression Pi?
    11:00 How Impression Pi solved positional tracking on mobile.
    14:36 What are the challenges of nailing down the lowest latency?
    17:40 How will Impression Pi compete on the content front?
    21:52 Will Impression Pi be compatible with WebVR?
    23:00 The price and timing of the devices.
    25:40 Why is VR and AR important to Dr. Fei?
    28:00 Using Impression Pi to give you superpowers.
    31:00 Is the HMD ushering in the development of a new era?
    32:30 Closing thoughts and how to stay in touch.
    Thanks again to Dr. Fei for being a true scholar and gentleman of virtual reality and thank you for listening.
    Keep in touch with the links below:
    www.usens.com
    impressionpi.com
    https://www.facebook.com/usensus
    https://twitter.com/usensinc
    https://www.linkedin.com/company/usens-inc-
    https://plus.google.com/u/1/b/107361919261150677266/107361919261150677266/posts
    34 min
  • Stream and watch media with friends and family in virtual reality with Tribe
    Hello and welcome to the EnterVR podcast. On today's show I speak with Andy Tsen, the founder of Tribe. Tribe allows you to stream and watch media in virtual reality with friends and a family. Here is a snippet of some of the things we talked about:
    1:00 Intro. What is Tribe?
    2:30 How to deal with bandwidth constraints with connected virtual reality experiences.
    6:00 What makes Tribe different from other VR social experiences?
    10:00 What interfaces will be the least amount of resistance for the casual VR consumer.
    12:00 How to get human facial expressions inside of VR?
    16:00 Why would the average person want to watch movies in VR with friends and family?
    19:00 VR is one step behind dream sharing.
    22:00 What technology will come after VR?
    25:00 Is humanity ready for brain to brain communication?
    27:00 Final thoughts
    Thanks again to Andy for being a true scholar and gentleman of virtual reality and thank you for listening!
    Keep in touch with Tribe VR with the links below:
    https://twitter.com/Andy_Tsen
    r/tribevr
    http://www.reddit.com/r/tribevr/
    31 min
  • The holy grail of computer graphics and rendering the metaverse contest with OTOY CEO
    Hello ladies and gentleman of the proto metaverse! Welcome to another episode of Enter VR podcast. On today's show I speak with Jules Urbach, the founder and CEO of OTOY. Come along as we learn about rendering hyper realistic human skin, the race to cross the uncanny valley and more!
    1:00 What is OTOY?
    3:30 What is the holy grail of photorealism?
    8:00 Why is human skin so difficult to nail in computer graphics?
    11:00 Is there a race to cross the uncanny valley?
    16:00 Is it technically possible to do a full length movie without cameramen ? (only using light stage technology)
    18:00 Talking about Render the Metaverse contest.
    28:00 The criteria for winning the "Render the Metaverse" contest.
    33:00 In what scenarios would we not want hyper realism?
    38:00 How to stay in touch and closing thoughts
    Thanks again to Jules for being a true scholar and gentleman of virtual reality and thank you for listening.
    Keep in touch and find out more about OTOY with the links below:
    http://home.otoy.com/vr-competition/
    https://twitter.com/OTOY
    http://home.otoy.com/
    40 min
  • A live panel with women doing amazing things in virtual reality
    Hello listeners! Welcome to a special broadcast of the EnterVR podcast. Join us for a live panel with women doing amazing and inspiring things in the virtual reality industry.
    Here is a snippet of some of the things we talked about.
    2:00 A word from our sponsor
    3:00 Intro to the panel
    7:00 What types experiences in VR is the panel looking forward to the most?
    12:00 What is the relationship between the AR and VR industries? Which medium will be more predominant 5 years from now?
    16:00 Is there a way to prevent mass isolationism through virtual reality?
    23:00 The most natural input solution for the near term of virtual reality.
    26:00 Controlling the Metaverse using your mind.
    30:00 How does prolonged use of virtual reality affect our brains?
    40:00 How to get people to come back to virtual reality? The two types of user interaction in VR.
    47:00 Do we want more women in VR? How?
    1:03:00 Do we need to design vr for women?
    1:08:00 Why do women get more intense reactions from VR?
    Thanks again to my panelist for being true scholars and ladies of virtual reality and thank you for listening.
    Keep in touch with the links below:
    https://twitter.com/anarghya503
    https://twitter.com/nothelga
    https://twitter.com/JC_3D
    http://nathaliemathe.com/
    1 hr 14 min
  • An emotionally intelligent metaverse, VR expo 2015 and drone taxi services with Karl Krantz
    Hello listeners! Welcome to the EnterVR podcast! On today's show I speak with Karl Krantz about organizing the largest virtual reality industry conference in the world, the creation of an emotionally intelligent metaverse and drone taxis of the future.
    1:00 What is the worst thing that could happen to VR right now?
    2:30 The general sentiment of the VR industry at this point.
    4:00 John Carmack's prediction for the gaming industry in the next 10 years. What can you afford with a billion dollar VR production.
    6:00 Envisioning an emotionally intelligent metaverse.
    9:20 What will make people come back to virtual reality?
    12:00 What will be the killer app for VR?
    14:00 User generated VR vs. content creator centric VR experiences.
    16:30 Figuring "discovery" for user generated vr content.
    18:00 How Valve came out of the blue with an HMD.
    22:00 What is the most important feature the consumer GearVR needs to have.
    24:00 Using Samsung Smart Waches as input for GearVR.
    24:30 Seeing miniature worlds in VR.
    28:00 Trying out Tiltbrush with the Vive.
    29:30 SVVR expo is right around the corner!
    32:00 Will HTC Vive, Crescent Bay and Morpheus be present at SVVR?
    33:00 Keeping up with the exponential growth of SVVR.
    34:00 Important companies will be making big announcements at the conference.
    35:00 There will be a VR museum exhibit at the conference this year.
    39:00 The lessons learned from putting on massive VR conferences.
    40:30 Volunteer at SVVR and get in for FREE.
    43:00 Drone taxi services, will replace car taxis in the future.
    47:00 What happens when you pair exponential technologies with other exponential technologies?
    Thanks again to Karl for being a true scholar and gentleman of virtual reality and thank you for listening!
    Keep in touch and get more info with the links below:
    http://vrexpo.com/
    http://svvr.com/
    http://www.meetup.com/SiliconValleyVirtualReality/
    https://twitter.com/svvr2015
    52 min
  • Sex, Porn and Virtual Reality with Ela Darling
    Hello everyone and welcome to the Enter VR podcast! On today's show I speak with Ela Darling from VRtube.xxx . Come along as talk about sex, porn and the future of virtual reality!
    1:00 The origin story of VRtube.xxx
    6:00 Does Ela have a name for her vagina?
    Sidenote: My favorite eupheism for vagina comes from Africa, they call it Honeypot
    7:30 Will VR relationship counseling be a thing one day?
    10:00 How do you how much to charge for VR porn?
    16:00 The strategy for growth. Creating a VR dating simulator.
    23:00 What are the user experience challenges of VR porn?
    Bringing your actual body into VR. Mediated reality interfaces?
    27:00 Teledildonics for Women in VR.
    29:00 What does having a penis feel like?
    31:00 The ultimate dream for VR porn technology.
    34:00 Ela does not watch porn.
    37:00 Solving the issue of discovery with vr interfaces using porn.
    43:00 Ela's ultra niche porn experience. Having sex with yourself in VR.
    46:00 The most flattering thing porn fans do.
    49:00 Is it difficult to survive in the porn industry these days?
    54:00 What happens to people after porn?
    57:00 Will VR be disruptive in the porn industry.
    59:00 How to navigate the distribution systems of VR.
    1:02:00 Shared experiences with VR porn. Multiplayer VR stripclubs?
    1:07:00 Which will win over the most users, VR porn or AR porn?
    1:09:00 Is the Phantom dick effect possible?
    1:14:00 The biggest obstacles for the future of VR porn.
    What happens when the least sexually active people in the world, mix with the most sexually active people in the world?
    1:22:00 The most offensive things you can accidentally say to a porn star.
    1:24:00 How to get the tech industry and the porn industry to work better together.
    1:32:00 Will VR allow you to explore your sexuality even deeper? Humanizing the people that watch in porn.
    1:36:00 How do you balance your private life with being a porn performer?
    1:39:00 Will VR addiction manifest itself with VR porn?
    1:44:00 Closing thoughts
    1:45:00 Bonus content: Ela will do custom porn holograms for you!
    Join the contest by creating Unity environments for Ela to be dropped in.
    Thanks again to Ela for being a true scholar and lady of virtual reality and thank you for listening!
    Keep in touch with Ela and her team with the links below:
    https://vrtube.xxx/
    https://twitter.com/ElaDarling
    1 hr 50 min
  • Vizor allows you to create Web VR experiences without having to code
    Hello and welcome to the EnterVR podcast! On today's show I speak with Antti Jadertpolm, the CEO of Vizor. Vizor allows you to create webvr experiences through a visual programming system. Come along as we learn more about this powerful project.
    10: Why create Vizor in the first place?
    1:30 What is the allure of VR?
    4:30 What will WebVR look like 5 years from now?
    6:00 What will it take for WebVR to get to the heights we dream of?
    7:00 Who's is the competition?
    8:00 What will the default interface of navigating the Web through VR? What will make people come back to VR?
    12:00 Visualizing 2D data in VR.
    18:00 Who decides what direction WebVR goes in?
    20:00 Where does Antti personally see himself 5 years from now?
    21:00 Bringing sense of humor to virtual reality.
    23:00 Bring Journey to VR!
    27:00 Will VR really be a 150 Billion dollar industry in the next 5 years.
    29:00 How many VR HMDs be sold in the past
    30:00 The VR community scene in Finland. Minefield Studios is company from Finland developing a AAA title for Oculus.
    34:00 What are the biggest technical challenges facing Vizor right now?
    35:00 How to find tutorials to learn to use Vizor's visual programming system.
    36:00 What will do finished product look like?
    38:00 The team behind Vizor.
    39:00 Reactions to visual programming systems.
    40:00 Will casual users adopt visual programming systems more than regular programming?
    44:00 Closing thoughts
    Thanks again to Antti for being a true scholar and gentleman of virtual reality and thank you for listening!
    Keep in touch with Vizor with links below:
    http://vizor.io/
    https://twitter.com/Vizor_VR
    https://www.youtube.com/watch?v=7t9ux6UyKkA
    47 min
  • Razer is creating an open source virtual reality platform
    Hello listeners! Welcome to the EnterVR podcast! On today's show, I speak with Chris Mitchell from OSVR. Join us as we explore the possibilities open source virtual reality has to offer.
    1:00 Intro. What does "open source" mean in the context of OSVR?
    2:30 What are the lessons one can learn from Linux that can apply over to OSVR?
    5:00 What will the user agreements look like? Is there a fine print that you should keep in mind if you are developing for OSVR?
    10:00 What are the limits of commercialization? At what point will Razer sue you for making money?
    11:00 Will OSVR be on Github?
    12:00 How many OSVR's is Razer expecting to sell?
    14:40 How will OSVR define success?
    17:00 Why should developers make content for OSVR vs the competition?
    20:00 Is OSVR limited to gaming?
    21:30 Chris's biggest hope for the VR industry.
    23:00 What are the benefits to consumers that the open source version of the metaverse can provide?
    24:00 Where does the open source virtual reality movement need the most improvement in ?
    26:00 What will the distribution process look like for OSVR?
    28:30 Where will the most money be made in VR?
    31:00 Chris's motivations to be in VR.
    34:00 Reliving Final Fantasy 8 & 10 in VR.
    36:00 Closing thoughts and staying.
    Thanks to Chris for being a true scholar and gentleman of virtual reality!
    Keep in touch with Chris and OSVR with the links below:
    @OpenSource_VR
    http://www.osvr.com/
    @MitchellChris
    http://osvr.github.io/
    39 min

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