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Since 2017 Star Citizen has jumped back and forth between barely playable and passable. Throughout all this time a combination of server and client-side optimizations needed to be made to improve the game. Some of these optimizations have occurred, but many more are needed.
So what does it take for your PC to run the game at 60 FPS, how long until we can all enjoy that stability, and is 2023 the worst performance we’ve ever had? Today I’m joined by Star Citizen benchmarker TenPoundFortyTwo to discuss.
Today’s Guests:
TenPoundFortyTwoYouTube: https://www.youtube.com/@tenpoundfortytwo
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
By Space Tomato4.9
2727 ratings
Since 2017 Star Citizen has jumped back and forth between barely playable and passable. Throughout all this time a combination of server and client-side optimizations needed to be made to improve the game. Some of these optimizations have occurred, but many more are needed.
So what does it take for your PC to run the game at 60 FPS, how long until we can all enjoy that stability, and is 2023 the worst performance we’ve ever had? Today I’m joined by Star Citizen benchmarker TenPoundFortyTwo to discuss.
Today’s Guests:
TenPoundFortyTwoYouTube: https://www.youtube.com/@tenpoundfortytwo
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord

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