Launch Sequence with Space Tomato

EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)


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Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique gameplay for players, but it also could make ship ownership more difficult. Today I’m joined by Loud Guns to discuss the complexities and reasons for engineering, and whether it may ruin solo gameplay for Star Citizen players.


Today’s Guests:


Loud Guns

Youtube: https://www.youtube.com/@LoudGuns

Twitch: https://www.twitch.tv/loudguns


ToC:

00:00 Introductions

01:50 How Are You Feeling About Star Citizen?

11:00 What is Multicrew Gameplay?

14:30 The Resource Network

18:30 Multicrew Ship Roles

24:00 Who is the Tuner?

32:10 Who is The Mechanic?

43:45 Who is the Manager?

51:45 Does This Kill Solo Gameplay?

01:08:00 Is This Good or Bad for Capital Ships?

01:15:30 Less Pilots in Star Citizen


Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

Support This Podcast:

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Launch Sequence with Space TomatoBy Space Tomato

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