Launch Sequence with Space Tomato

EP 202 | - Should All Players Have Access To All Gameplay & Rewards? (Ft. voiDude)


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The development of Star Citizen continues on at full tilt in a way we haven’t seen before. As content continues into the game, the overall design of Star Citizen 1.0 still remains blurry as we go through the changes of 2025. One thing is clear, though, gameplay is becoming more varies for the players, and you’ll have to start picking the experience you want. I’m joined by VoiDude today to talk Star Citizen Alpha 4.1 and how it defines PvE and PvP, solo and multi-player gameplay, and more.

Today’s Guests:

voiDude

Youtube: https://www.youtube.com/c/voidyvids

Twitch: https://www.twitch.tv/voidude 

ToC:

00:00 Introductions

3:50 Sandbox vs Them Park / PvP vs PvE | Game Design

20:00 Has The Gameplay Truly Expanded in 4.1?

39:30 Item Recovery

56:30 Contested Zones vs The Hathor Locations

01:05:00 Instanced Locations vs Emergent Gameplay

01:13:50 Solo vs Multiplayer Gameplay

Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence


Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

Support This Podcast:

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Launch Sequence with Space TomatoBy Space Tomato

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