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I have always wondered how Star Citizen would go about accommodating all its players with cities. They need a reason to exist, enough gameplay to take a considerable amount of time, and a convincing way to tie into a space sim. With the recent first look at the building interiors expansion planned for Star Citizen, I had to sit down with Youtuber DigThat32 to talk Star Citizen, the year ahead, and what these cities could mean for the game.
Today's Guests:
DigThat32:
Twitter - https://twitter.com/DigThat32
YouTube - https://www.youtube.com/user/DigThat32
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
4.9
2525 ratings
I have always wondered how Star Citizen would go about accommodating all its players with cities. They need a reason to exist, enough gameplay to take a considerable amount of time, and a convincing way to tie into a space sim. With the recent first look at the building interiors expansion planned for Star Citizen, I had to sit down with Youtuber DigThat32 to talk Star Citizen, the year ahead, and what these cities could mean for the game.
Today's Guests:
DigThat32:
Twitter - https://twitter.com/DigThat32
YouTube - https://www.youtube.com/user/DigThat32
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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