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Matt & Geoff discuss minigames. Primarily those found in larger RPGs, but no genre is immune to a short shift in gameplay or perspective for a nebulous amount of gain. When are they fun? When are they frustrating? When are they a whole game unto themselves?
By Matt Storm and Geoff Moonen4.9
4646 ratings
Matt & Geoff discuss minigames. Primarily those found in larger RPGs, but no genre is immune to a short shift in gameplay or perspective for a nebulous amount of gain. When are they fun? When are they frustrating? When are they a whole game unto themselves?

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