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What is Final Fantasy if not divisive? Arguably no game in the series is more divisive than Final Fantasy XIII (Square Enix, 2009). I didn't like it when I played it back then, but I've since spoken to a lot of people that really love it, which activated my "I need to see what they like about it" brain worm. So here we are! I'm also glad to have brought Jenny Windom back on board for the discussion. As always, no spoilers for a while- enjoy!
Guest info: Jenny Windom (she/her)
TIMESTAMPS
Music used in the episode is credited to Masashi Hamauzu unless otherwise noted. Tracks used: The Promise, Defiers of Fate, Blinded By Light, The Archylte Steppe, Saber's Edge, The Sunleth Waterscape, Lightning's Theme, Desperate Struggle, Battle Results
Check out Dave on NOLANerdcast https://www.youtube.com/@NOLAnerdcast
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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Support my work on Patreon- https://patreon.com/realdavejackson
Five whole years of Tales from the Backlog! Here's a mailbag episode to celebrate, and I really appreciate everyone who wrote in questions on Discord and Patreon!
Guest info: Matt aka Stormageddon (they/them)
TIMESTAMPS
Music used in the episode:
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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Support my work on Patreon- https://patreon.com/realdavejackson
I somehow missed Alan Wake along the way. I remember playing the AWE DLC in Control, watching Alan's face superimposed on the screen, thinking "who the hell is this guyOHH Yeah okay they did those games too". I knew I'd need to play Alan Wake at some point, and here we are. This game is not good, but it's a hell of a lot of fun to talk about. Hope you enjoy the discussion! As always, no spoilers for a while- enjoy!
Guest info: Nick Coffman (he/him)
TIMESTAMPS
Music used in the episode is credited to Petri Alanko unless otherwise noted. Tracks used: Main Menu, Welcome to Bright Falls, Generic Battle 15, Children of the Elder Gods (Poets of the Fall), Manuscript, War (Poets of the Fall), Tom the Diver
Check out Dave on Geeks & Grounds discussing Look Outside: https://geeksandgrounds.com
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Longtime listeners of the show will agree with me here when I say- I never thought this day would come. Resident Evil 7: Biohazard (Capcom, 2017) always seemed like it would be too scary for me, and I would never play it as a result. But, I said the same thing about Resident Evil 4, so here we are. Not only did I play Resident Evil 7, I had my eyes open enough of the time to remember stuff and bring it to the podcast! I hope you enjoy the discussion I had with Baron Jones of LV1 Gaming. As always, no spoilers for a while- enjoy!
Guest info: Baron Jones (he/him)
TIMESTAMPS
Music used in the episode is credited to Akiyuki Morimoto, Satoshi Hori, Miwako Chinone, Brian D'Olivera and Cris Velasco. Tracks used: Go Tell Aunt Rhody, A Loving Message, Welcome to the Family, Safe Room, Garage, The Choice- Love
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
For some, the halcyon days of PC gaming involved D&D-based RPGs with unwieldy UI and gauntlet-shaped mouse cursors, and that is precisely what SKALD: Against the Black Priory (High North Studios, Raw Fury, 2024) is calling back to with its mix of sword-and-sorcery fantasy and cosmic/Lovecraftian horror. It's well-worth your time if you're nostalgic or even curious about that era of RPGs, while not being nearly as obtuse or and without relying on advance knowledge of early D&D systems. This episode's guest, Phil Morgan, has an extensive history with that bygone era of CRPGs, even appearing on this podcast to discuss the original Baldur's Gate, so we had a great conversation here. As always, no spoilers for a while- enjoy!
Guest info: Phil Morgan (he/him)
TIMESTAMPS
Music used in the episode is credited to Surt R. Tracks used: Against the Black Priory, The Curse of Knowledge, Sellsword's Honor, Horryn's Plight, Shores of Idra, Tomes Bound in Skin, Bane of the Starstrider
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Everyone's got that game, book, movie, etc that a longtime friend has been recommending for years, decades or more and you just haven't quite gotten around to it. One of those for me and one of my oldest friends was Telltale's series of games based on The Walking Dead. For many reasons, despite believing that the games would be good, I just waited a wild amount of time to finally give them a shot, and hey- we did it! And I brought that friend back onto the podcast to give season one the deep dive treatment. As always, no spoilers for a while- enjoy!
Guest info: Aaron Angle (he/him)
TIMESTAMPS
Music used in the episode: Clementine, Twist of Fate, Terror Mysterious, Folk Loop, Mother and Son, The Guantlet, Jewelry Store
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Games gather reputations for a variety of reasons, but one of the most unique among those are the games that are so hard to purchase that above all, they have a reputation for being expensive. Panzer Dragoon Saga (Team Andromeda, Sega, 1998) is one of the top examples of that phenomenon nowadays, after only tens of thousands of English-language copies were pressed, Team Andromeda was shuttered quickly after the game's release and Sega now claims to have lost the source code. All of this may leave you wondering...what is Panzer Dragoon Saga like as a game? I was certainly left wondering that, and Chris Coplien of Retro Hangover was up for the task of discussing the game behind the massive price tag. As always, no spoilers for a while- enjoy!
Guest info: Chris Coplien (he/him)
TIMESTAMPS
Music used in the episode is credited to Saori Kobayashi and Mariko Nanba. Tracks used: Behold the Precious Wings, A Premonition of War, Metamorphosis 1, Atolm Dragon, Rest, Area 3 Background, Wandering, Breath of Life
Panzer Dragoon Story and Lore Walkthrough https://youtu.be/BVc7QxiAO1k
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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Support my work on Patreon- https://patreon.com/realdavejackson
One of these days it was bound to happen, the remake announcement solidified it- it's time to give The Legend of Zelda: Ocarina of Time (Nintendo, 1998) the Tales from the Backlog treatment. This was Dave's favorite game for decades and is still by far one of the most influential games in his life, but this was the first time in a while that he had played all the way through it. Join Dave and special guests Gooey and McKenna of Flashback 64 for the deep dive. As always, no spoilers for a while- enjoy!
Guest info: Gooey (they/he) and McKenna (she/her)
TIMESTAMPS
Music used in the episode is credited to Koji Kondo. Tracks used: Title Theme, Kokiri Forest, Saria's Song, Forest Temple, Kakariko Village, Hyrule Field, Gerudo Valley, Zora's Domain, Zelda's Theme
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
When we talk about older games, we often use phrases like "this holds up!" or "this hasn't aged well!", but what do we mean when we say stuff like that? What do they hold up against? What aspects age well or poorly? Are there better ways to convey our thoughts? To help me dig into this, I've brought Patrick and James from the Retro Spectives Podcast back to the show. Hope you enjoy the discussion!
Guest info: Patrick Arthur (he/him) and James Tuerlings (he/him)
TIMESTAMPS
Music used in the episode:
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
What's the worst game you've ever played? That's the question of the day, and a fairly common answer to that question for a long time has been Quest 64 (Imagineer, 1998). But does Quest deserve to be in that conversation? What is it actually like as a game, outside of the memes and reputation? That's what we're exploring in this episode, and to do so, I brought on the man doing his part to heal the conversation around Quest, "bad" games, and the Nintendo 64 in general, Mike aka Quest64Official. As always, no spoilers for a while- enjoy!
Guest info: Mike aka Quest64Official
TIMESTAMPS
Music used in the episode is credited to Masamichi Amano. Tracks used: Holy Magic Century, Holy Plains, Highlands, Battle, Dondoran, Final Battle, Staff Roll
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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