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Join Dave and special guest AJ Fillari as they discuss Pyre (Supergiant Games, 2017). As your crew makes their way through their underworld hellprison, you take part in competitive rites with the goal of earning your freedom. The game explores the rhythms of sport and competition, win or lose, as well as political allusions, what it means to return home, and much more. Dave and AJ also discuss Supergiant's continuity as a studio and how it helps them consistently put out good games. As always, no spoilers for a while- enjoy!
Guest info: AJ Fillari (they/any)
TIMESTAMPS
Music used in the episode is credited to Darren Korb. Tracks used: In the Flame (with Ashley Barrett), Surviving Exile, Glorious Tradition, Thrash Pack, Strange Voyage, Never to Return (with Ashley Barrett), Bound Together (with Ashley Barrett)
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest IdolismJ as they tackle Drakengard (Cavia, Square Enix, 2003). Drakengard has a reputation for being bad, unplayable, interesting and edgelordy to a certain extent, and we can confirm that some, but not all of those, are correct. Drakengard challenges the player in ways that most games don't, driving you crazy alongside the protagonist. Whether the effect is intentional or accidental, Drakengard certainly left an impression on us. Listen in to find out more, and as always, no spoilers for a while!
Guest info: IdolismJ (he/him)
TIMESTAMPS
Music used in the episode is credited to Takayuka Aihara unless otherwise noted. Tracks used: Weapon Select, First Chapter - Sky, Fifth Chapter - Ground, Fourth Chapter - Ground (Nobuyoshi Sano), Fifth Chapter - Sky, First Chapter - Castle Interior, Eighth Chapter - Closing (Nobuyoshi Sano), Route C Staff Roll, Mission Clear (Nobuyoshi Sano)
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest Claire as they deep dive Fire Emblem: Three Houses (Intelligent Systems, Kou Shibusawa, Nintendo, 2019). They discuss the life sim and battle elements, how they tie together to make you fear permadeath even more, the four playthroughs, and much more. As always, no spoilers for a while!
Guest info: Claire (she/her/any)
TIMESTAMPS
Music used in the episode:
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest Flora Merigold (Epilogue Gaming, Left Behind Game Club) as they discuss Many Nights a Whisper (Deconstructeam, Selkie Harbour, 2025). Many Nights a Whisper puts you in a high-pressure situation and asks you to make tough choices that will have an impact on whether you make the climactic shot or not. We discuss the marriage of narrative and mechanics, our approaches to granting or denying wishes, the shot, and much more. As always, there are no spoilers for a while.
Guest info: Flora Merigold (she/her)
TIMESTAMPS
Music used in the episode is credited to fingerspit. Tracks used: Many Nights a Whisper, Ten Years Ago You Were Chosen, Doing My Best Is All I Can Give Them, New Strength, My Heart's Faint Call, The Ceremony, Into the Moonless Night
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest Jesse Guarascia (noclip, noclip_2 and more) as they strengthen their block-pushing muscles for a deep dive into Isles of Sea and Sky (Cicada Games, 2024). They discuss its rich world full of secrets, why Sokoban-style puzzles feel like a great foundation for weird narratives or layers of secrets, whether the open-ended design works well, and much more. As always, no spoilers for a while.
Guest info: Jesse Guarascia (he/him)
TIMESTAMPS
Music used in the episode is credited to Craig Collver. Tracks used: Isles of Sea and Sky, Ancient Island, Stoney Cliffs, Tidal Reef, From Sea to Sky
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest Leah Haydu (Cane and Rinse, Character Issues) as they discuss Kingdom Hearts (Square Enix, 2001). Leah is a longtime fan and Dave just played for the first time, and that led to a great conversation about the infamous story, the Disney and Final Fantasy tie-ins, the action-RPG combat, and the simplicity at the "heart" of it all. Listen in for more, and as always, no spoilers for a while.
Guest info: Leah Haydu (she/her)
TIMESTAMPS
Music used in the episode is credited to Yoko Shimomura: Dearly Beloved, Destiny Islands, Hollow Bastion, Welcome to Wonderland, Traverse Town, The End of the World, Dearly Beloved -Reprise-
Check out Unlockables Podcast for an extensive dive into the story of Kingdom Hearts: https://unlockables.fireside.fm/tags/guiding%20keys
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest Rachel Watts (Thinky Games, Indieventure podcast) as they discuss Cairn (The Game Bakers, 2026). Cairn is a meticulous, thoughtful climbing game that takes you into the mind of an elite athlete as she attempts a climb that has never been done before. While it has some (unintentionally) frustrating moments, Cairn is an extremely strong and affecting game- listen in to find out more, and as always, no spoilers for a while!
Guest info: Rachel Watts (she/her)
TIMESTAMPS
Music used in the episode is credited to Martin Stig Andersen, Gilda and The Toxic Avenger. Tracks used: The Mountain is Calling, Rise, Fatigue Is In Your Head, Only the Mountain, In My Gut, Stars, Part of a Whole
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and returning guest Scott Danielson as they dive into the third and final entry in the Hitman: World of Assassination Trilogy (IO Interactive), as well as its roguelike mode, Freelancer. This whole package is an absolute treat, and this also brings the Tales from the Backlog Hitman Episode Trilogy to a close. Listen in for allllll (most) of our thoughts!
Guest info: Scott Danielson (he/him)
TIMESTAMPS
Music used in the episode is credited to Niels Bye Nielson. Tracks used: Death Awaits, Best-Laid Plans, Sceptres of Dubai, End of an Era, Planning, Death in the Family, Chongqing Requiem, Mission Accomplished
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest Brian Edwards as they dive into one of 2025's most acclaimed games, The Séance of Blake Manor (Spooky Doorway, Raw Fury, 2025). It's a captivating mystery set in an Irish countryside manor-turned-hotel, full of both literal and figurative ghosts, culminating in a grand séance. It's full of memorable characters, fantastic voice performances, Irish folklore and mythology, and always manages to keep you guessing. Check out the podcast for more.
Guest info: Brian Edwards (he/him)
TIMESTAMPS
Music used in the episode is credited to Clement Panchout. Tracks used: The Séance of Blake Manor, Vincent Varley, Blake Manor I, Courtyard, The Ritual, Serenade for Evelyn Deane (End Credits)
Check out Dave's guest DJ set on Chillscape: A Chill VGM Podcast: https://superpodnetwork.com/podcast/chillscape-a-chill-vgm-podcast
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
Support my work on Patreon- https://patreon.com/realdavejackson
Join Dave and special guest Josh Galecki (Pixelated Playgrounds, Moonroof Studios) to take a long walk into the woods of Baby Steps. Developed by Bennett Foddy, Gabe Cuzillo and Maxi Boch and published by Devolver Digital, Baby Steps is an extremely unique game, one where its story of its failson protagonist meshes with its frustrating-yet-rewarding gameplay for a very rewarding and genuinely funny experience. Check out the podcast for more.
Guest info: Josh Galecki (he/him)
TIMESTAMPS
Sound clips in episode were captured in game.
The Secret Lives of Games interview with Bennett Foddy & Gabe Cuzillo- https://eggplant.show/152-walking-over-it-with-gabe-cuzzillo-and-bennett-foddy-baby-steps
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog
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