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In this episode Gino, Pete, and Em discuss Hideo Kojima's Death Stranding! We cover the game's porting mechanics and bridge building before unpacking the deep, deep symbolism of knots, strands, and beaches. We spend a good amount of time discussing whether a game that deliberately sets itself in America has any need to make the environment look or act like America and the many Kojima-isms at play in this game.
Please consider donating to the National Network of Abortion Funds: abortionfunds.org/donate
If you've been enjoying the podcast, please consider supporting us at https://www.patreon.com/DeepListens
If you like our new art and want to commission some of your own, reach out to Tyler at tylerorbin.net
4.9
1515 ratings
In this episode Gino, Pete, and Em discuss Hideo Kojima's Death Stranding! We cover the game's porting mechanics and bridge building before unpacking the deep, deep symbolism of knots, strands, and beaches. We spend a good amount of time discussing whether a game that deliberately sets itself in America has any need to make the environment look or act like America and the many Kojima-isms at play in this game.
Please consider donating to the National Network of Abortion Funds: abortionfunds.org/donate
If you've been enjoying the podcast, please consider supporting us at https://www.patreon.com/DeepListens
If you like our new art and want to commission some of your own, reach out to Tyler at tylerorbin.net
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