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In our latest venture into the Gaming Hut, we consider the classic sandbox versus railroad opposition. Useful dichotomy, or intellectual black hole that swallows all other argument?
From there we gain access to the Tradecraft Hut, to examine the wartime disinformation career of thriller novelist Dennis Wheatley.
In Ask Ken and Robin, Craig Maloney prompts us to mull the role of mini-games in roleplaying design.
And finally, with such matters back in the news, we tap the Consulting Occultist for a 101 class on lost continents, from Atlantis to Hyperborea and beyond.
By Kenneth Hite and Robin D Laws4.8
230230 ratings
In our latest venture into the Gaming Hut, we consider the classic sandbox versus railroad opposition. Useful dichotomy, or intellectual black hole that swallows all other argument?
From there we gain access to the Tradecraft Hut, to examine the wartime disinformation career of thriller novelist Dennis Wheatley.
In Ask Ken and Robin, Craig Maloney prompts us to mull the role of mini-games in roleplaying design.
And finally, with such matters back in the news, we tap the Consulting Occultist for a 101 class on lost continents, from Atlantis to Hyperborea and beyond.

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