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In the latter half of the 20th century, no matter the medium, if you wanted to set your fiction in a distinctly "Future" time, setting it in the 21st century did the trick. But now, we're twenty years into this so-called future and we're past when a lot of our favorite games are set. Matt & Geoff see what they got right, if anything.
By Matt Storm and Geoff Moonen4.9
4646 ratings
In the latter half of the 20th century, no matter the medium, if you wanted to set your fiction in a distinctly "Future" time, setting it in the 21st century did the trick. But now, we're twenty years into this so-called future and we're past when a lot of our favorite games are set. Matt & Geoff see what they got right, if anything.

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