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This week, we talk about how Crash Bandicoot 4 rights the wrongs of its predecessors, how Sackboy: A Big Adventure’s collectables only offer frustration, re-capping Game Gears because why not, and following squirrels around in weird indie game Nuts.
Hosts:
Susan Arendt (@susanarendt)
Anthony John Agnello (@ajohnagnello)
David Roberts (@davidrobots)
Produced by Bill Segroves (@tarrydiggs).
Intro music by Andy P. Scott: https://soundcloud.com/epic1beatz
If you’re not backing us yet, head on over to our Patreon. A contribution of at least $5 a month will get you let you listen to the show a day early, give you access to the exclusive Continue Podcast Discord channel, along with exclusive podcast content.
By Continue Podcast4.9
3131 ratings
This week, we talk about how Crash Bandicoot 4 rights the wrongs of its predecessors, how Sackboy: A Big Adventure’s collectables only offer frustration, re-capping Game Gears because why not, and following squirrels around in weird indie game Nuts.
Hosts:
Susan Arendt (@susanarendt)
Anthony John Agnello (@ajohnagnello)
David Roberts (@davidrobots)
Produced by Bill Segroves (@tarrydiggs).
Intro music by Andy P. Scott: https://soundcloud.com/epic1beatz
If you’re not backing us yet, head on over to our Patreon. A contribution of at least $5 a month will get you let you listen to the show a day early, give you access to the exclusive Continue Podcast Discord channel, along with exclusive podcast content.

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