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Daniel C. Robbins is a Principal Designer at Adobe, working on both strategy and production across 3D/AR/VR projects with a focus on generative AI. He's also helped craft integrity aspects of Horizon Worlds at Meta, advanced AR/VR projects at HTC and capped a long tenure at Microsoft by helping bring the Microsoft Envisioning Center to life.
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Daniel C. Robbins is a Principal Designer at Adobe, working on both strategy and production across 3D/AR/VR projects with a focus on generative AI. He's also helped craft integrity aspects of Horizon Worlds at Meta, advanced AR/VR projects at HTC and capped a long tenure at Microsoft by helping bring the Microsoft Envisioning Center to life.
***
CONNECT WITH ME
š¤X (Twitter)
š¼ Linkedin
šLink-in Bio
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