This month, to celebrate our second year of being on the air, we are covering some favorite media that has been on the brainstorm list, and we start with David’s pick, the 2007 video game Bioshock, developed by Ken Levine of Irrational Games.
Modify your vocal chords and shove every consumable you find directly into your mouth as we talk about stark moral decision making, the utility of ice powers, and somehow resist doing mid-Atlantic accents while talking about this pivotal entry in "video games as art" discourse.
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