Fear the Boot

Fear the Boot

By Fear the BootLeisure
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Fear the Boot episodes

  • Episode 613 - the eleventh dollar
    * (0:29) Julia ruins everything. * (1:35) Things are getting set for ! An intro to RPGs game is . You can also announce your games . * (9:03) Coming out of a period of deep fatigue. How one game still never missed a week. * (16:18) Spoons and other finite resources. * (20:06) Why it might be best to bite off a bit less. You may not be gaming as much as you think, anyway. * (26:41) Does gaming with strangers help the problem? * (31:37) Kids, you’re already in the real world. * (34:32) Strange schedules and cascading cancellations. * (37:42) Gambling with the eleventh dollar. Hosts: Dan, Julia, Mary, Wayne
    45 min
  • Episode 612 - running the unknown
    * (0:28) Running a game when someone else knows the setting a whole lot better than you do. * (2:07) The lack of pronunciation guides in most games. * (3:16) Narrowing down the task by asking what’s important about the setting to the players. * (7:59) Getting the essence or feel of the setting right. We need a  recap of BattleTech lore. * (12:53) Start small and work outward, learning just what you need for each step along the way. * (21:15) Tell your players you only know some canon and therefore will only use some canon. * (24:01) Setting an ending to the canon so you can tell your own story. Breaking continuity early to get it over with. * (28:35) Keeping a chunk of authentic setting. Otherwise, why run it at all? * (33:56) Asking your setting experts to give you limited homework. * (35:09) We look forward to seeing you at ! Hosts: Dan, Mary, Wayne
    37 min
  • Episode 610 - the value of chaos
    * (0:29) The  is live for one more week! * (1:56) The wonderful confusion new players and GMs bring to a roleplaying game. * (16:59) An imagined internal-consistency is sometimes more fun than an intended one. * (22:17) The burden of your own expectations. * (28:29) When contradictions aren’t actually contradictions. The . * (35:16) The emotion of . * (36:22) The ideas that mistakes allow us to explore. Hosts: Dan, Julia, Mary, Wayne
    42 min
  • Episode 609 – the best mechanics
    * (0:31) The  is live! * (1:04) The new fiction podcast, . * (3:09) Game mechanics we’re particularly fond of. * (4:54) Rerolls and other roll-modifying mechanics. * (10:13) A close relationship between skills and attributes. * (15:46) Life paths in character creation. * (24:48) Using all the dice. * (30:12) Injury instead of a simple health pool. * (38:08) Lots of randomness. * (40:31) Building something bigger than your character. * (44:13) Double-edged character traits. Hosts: Dan, Mary, Wayne
    51 min
  • Episode 608 - bringing a world to life
    * (0:28) The  is live! * (1:12) Things a Game Master has done to make a world seem a little more alive (with credit to JoshB for the topic). * (5:46) Plot hooks, substories, and unanswered questions about my character. * (9:16) Allowing characters to have goals, ambitions, and projects. * (13:32) Giving me things I can trust that won’t betray me or become a vulnerability. * (19:52) Investing the players in world-building that matters. * (29:25) Don’t constantly veto your players. * (31:55) Digging through enough specifics may reveal a general truth you can use. Hosts: Dan, Mary, Wayne
    36 min
  • Episode 607 - maybe a misunderstanding
    * (0:28) The new fiction podcast, . * (1:43) Dan re-reads the D&D 2nd Edition Dungeon Master’s Guide. Wayne watches . The inspiration D&D’s creators drew from . * (6:38) The rather disjointed rules of early RPGs. * (8:23) The heavy crunch of early RPGs that might be as much unearned reputation as reality. * (13:02) Why an early RPG may have needed to describe concepts that would be misinterpreted as immutable rules. * (16:06) Narrative examples of play. * (19:17) Separating old games from OSR games. Conveyed interpretation and social tradition. * (27:07) The shortcuts around setting building, and how rules may have gotten caught up in those. Hosts: Dan, Mary, Wayne
    36 min
  • Bonus Episode 99 - AI creativity
    * (0:36) An odd tangent on names. * (3:39) A conversation about AI art. Some parameters we’re putting on this episode. AI art . * (8:08) An admittedly non-technical overview of how AI generally creates its work. . * (17:43) AI creations as a starting point instead of the final product. Why the lack of semantics may distinguish what inspires humans as opposed to AIs. * (29:32) The positive impact of AI creativity, contrasted with the intellectual property and monetary concerns. * (37:02) The human-seeded meta-thought used by AI, and the inevitability of its adoption across multiple industries. * (47:26) After taking jobs, technology may also improve lives and push humanity forward. Automating simple tasks or “shifting them left”. * (54:45) The financial incentive to use AI art versus the status incentive to use human art. Hosts: Dan, Julia, Mary, Wayne Some of the sample AI art Dan made while playing around with an app… A man with two beards that’s holding a third beard (stupid beard hog), Jesus with hot dogs for fingers, and…OH NO! Its mini-Jesus off the ropes! What’s that Lassie? Jesus is here? And he thinks our dogs are gnolls? And Gabriel is also a dog? OK, so now we’ve got gnolls with underbites, some random people in the background, Jesus with John Wick levels of determination, and…what the hell is that thing in the lower-right!? What the AI thought Gnarl should look like. I’m totally going to stat this out and use it in a fantasy game.
    1 hr 3 min
  • Episode 606 - contexting the OGL
    * (0:30) Giving a remote episode a try. We have a fix for Dan’s audio that should improve the quality on our next remote show. * (1:42) Catching up with Brodeur and DJ, who was on  to talk about . * (4:43) Putting some parameters on the topic. * (9:42) Does Wizards of the Coast hate you? Envy other publishers? Or just not understand the market? * (16:36) Why people went along with the OGL to begin with. A genuine belief that some people in the mix have the best of intentions. * (24:47) Why care at all? * (29:23) The silent majority that may neither know nor care this is all happening. * (36:21) Why this might be a good thing.  on Dan’s resentment of what D&D represents, despite his enjoyment of the game. Hosts: Brodeur, Dan, DJ, Wayne
    48 min
  • Episode 605 - dosing out setting
    * (0:44) Friday night chit-chat  each week, starting at 8pm Central. * (2:18) Fear the Con 2023 dates have been reserved with the hotel for June 16th and 17th of 2023, with the Wing Night on June 15th. * (3:37) Wayne preps his players for a Savage Worlds: Alpha Flight game. * (8:18) Learning through trial-and-error by running homebrews and setting-dense games. * (10:42) Give your players a little homework. * (15:04) Where will the game begin? * (20:37) What the characters need or want. * (24:53) Trickling out more information as the game goes on. * (31:31) Pay careful attention to the questions your players ask. Hosts: Dan, Julia, Mary, Wayne
    35 min

About Fear the Boot

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Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the…