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Creating a final product is nice.
But creating the tools to enable makers to make that end product is equally as important.
Wijnand shares some insights into the future of animation, tooling, and the development pipelines of working at one of the most prestigious gaming studios.
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The best example of someone having an audible smile.
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What can AI teach us, about ourselves?
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How do you plan a city?
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What does a music producer do?
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Of all the things to be made, creating a community is one of the most organic and abstract things you could think of.
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Will AI be an artists companion or competitor?
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What goes into creating a song?
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Do constraints create more of less creativity.
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