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D&DeBrief episode 016 - Finding Leralak
Summary: The group finds a way into the Cathedral of the Beak. The method used includes dancing lights, flying, invisibility, and a friendly but loud raven. They find their way to the top floor of the tower and into Leralak's laboratory. A teleportation circle brings them all to the Chamber of Eyes where they face a howling spike-haired dog-thing and Leralak, who still holds Emmeryn's mother hostage! Do they rescue her and escape? Listen to find out!
Debrief: This episode we discuss how to keep the story going when dealing with high level PC powers, the DM taking ideas from the player, and adventure bottlenecks a.k.a. how to avoid the locked door problem.
Maps & Images:
Island Chain where Trastenfen is located: Map of the Gormer Chain
The region to the West of Trastenfen: Map of West Region
Image of the eye symbol seen on the tunics of the sailors: Eye Symbol
Image of the eye symbol with longer tentacles on the stems: Eye Symbol Extended
Image of the Hokka by @ArtKaree: Hokka
Links:
DMSamuel on Twitter: @DMSamuel
Sam on the Web: RPGMusings.com
Karu (Marcel, They/Them, Lutrinian Sorcerer) on Twitter: @mystarseed
Nina (Emmeryn, She/Her, Human Cleric of Goras) on Twitter: @n_bayes3
MattB (Khonnos, He/Him, Sea Elf Warlock) on Twitter: @mbriddell
David (Axley, He/Him, Halfling Bard) on Twitter: @DaviDeployed
Music: Mystery by ebunny https://audiojungle.net/item/mystery/4987658
D&DeBrief Logo by Amber Seger rocketorca.com
Thetomeshow.com
Patreon.com/thetomeshow
4.5
203203 ratings
D&DeBrief episode 016 - Finding Leralak
Summary: The group finds a way into the Cathedral of the Beak. The method used includes dancing lights, flying, invisibility, and a friendly but loud raven. They find their way to the top floor of the tower and into Leralak's laboratory. A teleportation circle brings them all to the Chamber of Eyes where they face a howling spike-haired dog-thing and Leralak, who still holds Emmeryn's mother hostage! Do they rescue her and escape? Listen to find out!
Debrief: This episode we discuss how to keep the story going when dealing with high level PC powers, the DM taking ideas from the player, and adventure bottlenecks a.k.a. how to avoid the locked door problem.
Maps & Images:
Island Chain where Trastenfen is located: Map of the Gormer Chain
The region to the West of Trastenfen: Map of West Region
Image of the eye symbol seen on the tunics of the sailors: Eye Symbol
Image of the eye symbol with longer tentacles on the stems: Eye Symbol Extended
Image of the Hokka by @ArtKaree: Hokka
Links:
DMSamuel on Twitter: @DMSamuel
Sam on the Web: RPGMusings.com
Karu (Marcel, They/Them, Lutrinian Sorcerer) on Twitter: @mystarseed
Nina (Emmeryn, She/Her, Human Cleric of Goras) on Twitter: @n_bayes3
MattB (Khonnos, He/Him, Sea Elf Warlock) on Twitter: @mbriddell
David (Axley, He/Him, Halfling Bard) on Twitter: @DaviDeployed
Music: Mystery by ebunny https://audiojungle.net/item/mystery/4987658
D&DeBrief Logo by Amber Seger rocketorca.com
Thetomeshow.com
Patreon.com/thetomeshow
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