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As two of the most overused items are getting nerfed in Destiny 2 we thought it would be a good opportunity to discuss some other core systems that need an overhaul going into Season of the Dawn. Could raids have a better drop rate? Did One-Eyed Mask and Recluse need to get nerfed or was there another solution?
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A lot has been happening in the world of Destiny 2 from organic world storytelling to PVP changes that we're really seeing the effects of. This week we go over all the changes and wonder where they can build from here.
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With a plethora of events including the Festival of the Lost, but also the Altar of Sorrow and the Pit revealed this week we go over all of the things happening in Shadowkeep and take another look at the claim that there's not a lot to do. We also talk about Xenophage, address your feedback from last week, and talk about Momentum Control!
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As Season 8 continues and Bungie addresses future plans with pursuits, we're finding that there are a lot of considerations that should be made within the endgame to improve the experience further.
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As we approach max light and begin the pinnacle grinds we have to ask if the armor affinity was a misstep as we look at all the good and bad systems currently in play for Destiny 2.
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Now that Destiny 2 Shadowkeep has launched the Garden of Salvation Raid and a majority of the activities our most avid players sit down to discuss the strengths and weaknesses post-launch.
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This week Paul Tassi and Travis Northup our IGN reviewer join Brian and Destin to discuss the new systems in Destiny 2 Shadowkeep, their take on all of it and where they landed on the campaign. We saved the spoilery stuff for last!
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This week there's a ton to go over so we have guest iLulu join us to go through the TWAB, Artifact, and reactions to all the new information coming out as we head into launch.
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This week we take a look at the ViDoc featuring a ton of new details about Destiny 2: Shadowkeep and the future of the franchise.
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Blessious joins us to talk about Shadowkeep which is going to be bringing a steady set of content starting October 1st to Destiny 2 and it will adjust a ton of weapon options to make them more viable. Here's why we're excited.
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