
Sign up to save your podcasts
Or


Having successful gathered the villagers in the relative safety of the roundhouse, the crew face a more immediate danger: too many Klets and a rising feeling of dread…
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
As the waters rise mercilessly beneath them, R’tuar, Capella and Lanette fight to save the remaining villagers, and keep their heads above water… and attached.
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
Folks, can we get real for a minute? The universe DID NOT want us to record this episode. Technical issues and lost audio aside, frankly it’s a miracle this came together at all. But yeah, something about an ocean, I guess?
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
Okay, the ocean was totally on fire when we got here, right? And in many ways isn't fire preferable to sea monsters? Honestly, talk about ungrateful…
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
With Okus missing, a village in peril and a storm fast approaching, can the crew keep their heads above water and get everyone to safety in time?
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
After weeks adrift in the Extraverse, the crew of the Future Legend make contact with a watery village, where danger awaits… just beneath the surface.
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
Fresh from having saved Cheltenham from a mystical apocalypse, the Big Punch crew settles down for some table talk in the wake of their Urban Shadows adventure.
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
With the six relics in hand, all that remains is for the Cheltenham Knights to go back to the beginning and unite them. Only one obstacle stands in their way...
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
The Knights visit the mystical Borough (thanks to Mark, who totally had a ticket) for some political glad-handing…
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
The moment you’ve all been waiting for: Cesar and Mark come to blows in the Court of Air, while Kinley practices his thievery! Can the Knights retrieve the last of the relics?
Want to get in touch? Drop us an email
Enjoying the show? Read the comic that inspired it and enter the world of Extraversal.
Play along at home by supporting Big Punch Studios on Patreon for access to all our campaign notes.
From the publisher's feed