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Hey everyone,I had a really fun time putting this together, I asked my friends and other players if they had any pre-turn things they do. I've come back and distilled it down to 5 key rules that you can take away to implement a stronger game plan.They are:THE POITNS:You win games of Warhammer... by having the most amount of points.PRE-MEASURING:"Hey, can you put a dice where you maximum movement is?”MACRO STRATEGY:"What's the current primary differential, am I behind where my macro strategy says I should be?"LINKING TURNS:"What is the destination this unit wants to get to, how can I link 2 movement turns to achieve that?"THREAT PRIORITY:"What are the top 3 threats on the board this turn, and how can I use non-killing ways to nullify them?"Enjoy, and let me know what your effective beginning of turn rituals are :)
4.5
1515 ratings
Hey everyone,I had a really fun time putting this together, I asked my friends and other players if they had any pre-turn things they do. I've come back and distilled it down to 5 key rules that you can take away to implement a stronger game plan.They are:THE POITNS:You win games of Warhammer... by having the most amount of points.PRE-MEASURING:"Hey, can you put a dice where you maximum movement is?”MACRO STRATEGY:"What's the current primary differential, am I behind where my macro strategy says I should be?"LINKING TURNS:"What is the destination this unit wants to get to, how can I link 2 movement turns to achieve that?"THREAT PRIORITY:"What are the top 3 threats on the board this turn, and how can I use non-killing ways to nullify them?"Enjoy, and let me know what your effective beginning of turn rituals are :)
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