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By Preferred Enemies
4.8
106106 ratings
The podcast currently has 285 episodes available.
We’re off the roadmap now, and a new codex is upon us! In this episode, we take a look at the upcoming Blood Angels codex supplement to determine how well the sons of Sanguinius survived the shift from index to codex. Do the new detachments serve up an appropriately Blood Angels-ish experience? Did the Sanguinary Guard get anything in exchange for their nipples? And who didn’t make it into the final book? Also, we look at the Hivestorm preview and talk about promises of free rules and where a starter set needs to land.
Link: Guerilla Miniature Games – Inside Tabletop – Let’s talk about the growing problem with Starter Sets
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 307: 10th Edition Blood Angels first appeared on Preferred Enemies - A Warhammer 40K Podcast.
Two books dropped on the same weekend, and we decided to tackle them both at once this time! In part one, we take a look at the new Imperial Agents codex. This mashup was much maligned by us in its past incarnations, so does this version fare any better? Is it a viable book? Do the Imperial Agents work as an army? And what does this mean for the Deathwatch? Meanwhile, in part two, we delve into the tome that is the Boarding Actions Compendium. The Arks of Omen books brought us this new format last year, and we’ve had a PDF patch to make it playable, but how does this full update to 10th edition look? And how many options does it give you to play this format?
Sponsor: Preferred Enemies on Patreon
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 306: 10th Edition Imperial Agents and Boarding Actions Double Review first appeared on Preferred Enemies - A Warhammer 40K Podcast.
It’s been just about a year since we graded 10th Edition Warhammer 40K to determine how well it delivered on its promises after launch. Well, 12 months, 11 codexes, 2 narrative campaign books, and 2 tournament mission packs later, it’s time to see where they’ve improved and where they’ve faltered. Has faction balance recovered from its dismal state at the game’s launch? Is the game still “simplified, not simple”? Have codexes delivered quality rules without bogging the game down with too much cruft? And is the game still accessible, both to new players and to veteran wargamers? It’s time to dig in and see!
Sponsor: Preferred Enemies on Patreon
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 305: Tenth Edition’s First Year Gradecard first appeared on Preferred Enemies - A Warhammer 40K Podcast.
It’s time to talk narrative play! In this episode, we’re joined by Chris Stover, organizer of Narrative events at the NOVA Open. You might recognize him from last year’s Grand Narrative coverage, but he’s more than a chaos cultist cosplayer; he’s the person behind one of the biggest narrative Warhammer 40K events in the country! We talk with Chris about what it’s like to organize and run such a large event, what’s happened in the NOVA Open narrative story over the last couple of years, what he’s learned along the way, and why there shouldn’t be a huge gulf between narrative and competitive players!
Link: Fred and Elle Designs
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 304: Narrative Play with Chris Stover first appeared on Preferred Enemies - A Warhammer 40K Podcast.
The second episode of our Religious Codex Double-Feature is here, and this time we delve into the undercities of the Imperium to take a look at the Genestealer Cults. How did these half-human, half-alien hybrids get here? Will the Star Children truly save them? And how did they handle the transition from index to codex? We try to untangle their plans and figure out how they stack up, especially compared to their opposites in devotion, the Sisters of Battle. Also, we examine the changes from the June Balance Dataslate and rules update, and try to answer the question: are we even playing the same edition we were playing a year ago?
Link: Oculus Imperia on YouTube
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 303: 10th Edition Genestealer Cults first appeared on Preferred Enemies - A Warhammer 40K Podcast.
A double event of codex religiosity is upon us, and first up are the militant arm of the Eccleisarchy, the Adepta Sororitas! In this episode, we dive into the new book for the Sisters of Battle and look at how these faithful females fared in the transition from index to codex. Can you actually have a good codex with only four detachments? Did the Acts of Faith system get changed again? And is there a chance this book came out… possibly too good? And will they pay for it with the points update? (Spoiler: they will.)
Sponsor: Preferred Enemies on Patreon
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 302: 10th Edition Adepta Sororitas first appeared on Preferred Enemies - A Warhammer 40K Podcast.
The Long War is upon us, and that means it’s time to discuss the forces that have been fighting it all this time – the Chaos Space Marines! Their new codex is out, so it’s time to discuss these traitor legions and how they’re reflected on the table in this new book. With eight detachments to choose from, what playstyles are supported? Which ones are clear threats, which ones are there for the flavor, and which ones just don’t quite make the grade? What units changed, and was it for the better or worse? And what about the Emperor’s Children – how do they fit into all of this? All that, plus a look at the US Open previews, in this episode!
Sponsor: Preferred Enemies on Patreon
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 301: 10th Edition Chaos Space Marines first appeared on Preferred Enemies - A Warhammer 40K Podcast.
It’s our 300th episode, and we celebrate with a double-helping of event coverage! In part one, we talk about the Midwest Conquest 2024, with Dennis and Kevin running a narrative event, Rob playing in the narrative event, and Richard judging the paint competition for the GT. We’re also joined by Daniel, one of the judges, to hear about the competitive side of the convention. Then, in part two, Dennis and Kevin continue their narrative coverage with their experiences at the Dallas Open narrative event. Battles are fought, a hobby trophy is within reach, and someone ends up being the most famous!
Sponsor: Preferred Enemies on Patreon
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 300: The Midwest Conquest/Dallas Open Extravaganza first appeared on Preferred Enemies - A Warhammer 40K Podcast.
It’s time for the second half of the double-codex release review, and this time, we’ve traded Richard for Dennis as we trade Orks for Custodes! The Emperor’s golden guard are here with their new 10th edition codex, and it’s definitely had… a reception by the community, that’s for sure. No need to be coy – this book is definitely weaker than the index that preceded it. But how exactly did that happen? What about this book makes it less powerful? Is this a sign of a larger trend in codex de-powering? And did we end up asking for it? Also, we address the biggest controversy to hit 40K in recent memory. Oh, and that other one, too.
Link: Poorhammer: How to Make a Codex (that doesn’t Suck!)
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 299: 10th Edition Adeptus Custodes first appeared on Preferred Enemies - A Warhammer 40K Podcast.
Two codexes are out for pre-order, but we’ve only got room in the episode to talk about one, so we’re going with the one that’s mean and green! In this episode, we take a look at the upcoming Ork codex. What’s new, what’s changed, what’s gone, and how is this going to change how everyone’s favorite fungal combat hooligans play? Also, we take a look at the recently-announced purge of Age of Sigmar models and contemplate what, if anything, this could mean for 40K in the future.
Link: Midwest Conquest 2024
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 298: 10th Edition Orks first appeared on Preferred Enemies - A Warhammer 40K Podcast.
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