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By Laying Down The Lore
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The podcast currently has 28 episodes available.
We start the episode with a brief recap of the 6 clans and a bit of an analysis on some of the more unique troop types. We then have a look at some of the larger, and older, campaigns that have included Orks from Ullanor and the Great Beast to the 2nd and 3rd, or 1st and 2nd, battles for Armageddon. We touch on the rise of Ghazghkull Mag Uruk Thraka and the hysterical Waaagh! Snagrod vs the incompetent defensives of the Crimson Fists. We close out the Ork intro with a brief rundown of their capacities and troops available on the tabletop.
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WAAAGH! Yes, it’s the turn of the orks. We dive into a brief history of their origins before painting ourselves red and battering through their Kulcha. We look at their society, the foundations of their armies and their most esoteric members. We then run through the 6 “clans” that define not only their way of life but also their way of War. throughout we have a bit of bants on the form and nature of “Freebooterz”.
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Picking up from last episode we look at the most common forms of tyranids lifeforms and their roles within an invasion force. From Ripper swarms to the Carnifex we discuss some of the more esoteric forms that have evolved from their “humble” beginnings in 2nd/3rd edition. We then explore the four great tyrannic wars that have so devastated the Imperium and the role the machiavellian Inquisitor Kryptman plays in fighting this existential terror.
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CIARO! Welcome to the first of our two part summary of the Tyranids. The not at all Xenomorph inspired faction from Starcraft Warhammer 40K. We examine who the tyranids are, where they are from, their forms and weapon symbiotes. We close out the episode with a look at how they process a world from an arboreal sphere of goodness to barren rock of badness.
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Following on from last episode we delve deeper into the Genestealer Cults and look at how they expand beyond their borders and corrupt the various institutions on a given planet. We look at how they take over a Planetary Defence Force and prepare the planet for the return of the Star Children. We then catalogue the many and varied troop types and heroes such cults have at their disposal.
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In this episode we dive into all things Genestealery. From their hallowed origins in the pages of Rogue Trader to their first appearance in plastic as the enemy within Space Hulks. He look at the early army lists and methods of deploying their associated cults, including chaos cults. We then explore how communities become infected with the Genestealer Cults and they types of worlds such cults can thrive upon.
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In this episode we sashay into the topic of Harlequin Troupes, masters of the webway, balletic violence and protectors of the Black Library. We explore their evolution, tactics and purpose. We look at the Death Jesters, Shadow Seers and Solitaires and their abilities. We close out the episode with a fun-time chat about the role they will play in the end of all things.
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In this episode we veeeeeery carefully look at the webway city of Commorragh and its inhabitants, the Drukhari. We explore their origins and the formation and expansion of their dreaded city. We look at the 3 main power groups; Drukhari Kabals, Wych Cults, and Haemonculus Covens, and the ruler of the city, Asdrubael Vect.
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In our first Eldar … *cough* pardon me. In our first Aeldari episode we look at the history of this once majestic race. Originally pitched and branded as “Space Elves” we move from their origins as space pirates to the fateful issue of White Dwarf 127 where Craftworlds appeared fully formed. We dive into the quagmire of their fall and perhaps spend a bit too much time focused on the Death Orgy phase. We take a gander at Aspect Warriors, the significance of the Path system and the role Aeldari psykers play in their leadership. We close out the episode with an examination of the Exodites, those Aeldari who fled The Fall and sought a more arboreal lifestyle.
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In this episode we follow the fate of those legions that fell to Chaos during the Horus Heresy. We briefly describe the events of 10,000 years for all nine before turning our attention to their evolving organisation and their Daemon Primarchs and the Arch-Warlord, Abaddon the Despoiler. We summarise the campaigns of the despoiler, the Black Crusades. We then pivot to explore the fates of a series of once loyal chapters of space marines that fall of Chaos and the reasons they did so, specifically the Astral Claws of the Badab War. Finally, we look at the innumerable Chaos Space Marine warbands that plague the Imperium at large, their structure, motivations and tactics.
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The podcast currently has 28 episodes available.
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