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Learn how you can give amazing feedback when reviewing other artists work!
Part 2 Here
https://youtu.be/i71_9DErnoA
Giving feedback is incredibly tricky is an art by itself. Here are some of our top tips:
- What does the artist actually need? Is it encouragement or really specific feedback?
- Make sure the person actually want your feedback
- You're talking to an actual person with feelings
- Sandwich: Good - bad - good
- Leave them with clear things to fix!
- Dont feedback areas you arent yourself confident in
- Make sure they understand your feedback
- Instead of them doing a 'fix' - make sure they understand the core issue
- Focus on fundamentals
- It's not your art work! Ultimately it's their art, their decisions
- Paintovers are usually more helpful than words
- Ask for their references. Helps you understand where they are coming from
- Never say somebodys work is bad. You're here to help, not judge
As an artist, you have to be careful when using social media. You get more of what you measure, so be aware of what you actually measure. Likes, followers and shares are vanity metrics. Before you work too hard on your social media strategy, make sure you develop your artistic skills.
The VFX and film industry has a lot of systemic issues causing real health issues for artists. Films are underbid, there's a lot of unpaid overtime, crunch is 'romanticised' and passion is being exploited. We talk about how artists can stand up for themselves and make a create a better industry.
If you want to progress your art to the next level, you need to understand the difference between basics and fundamentals. This is true for graphic design, photography, 3D art, drawing, game art and much more.
Due to COVID-19, every single university and college will have to take extreme precaution for the next semesters. They are drastically changing their entire structure in response to the pandemic and this will cause complete chaos. We talk about why taking a gap year is a good idea and why attending university and college this fall will be a disaster.
In this podcast, we are talking about how to become motivated as an artist. Your success is so dependent on your discipline, which we cover in-depth. It's all about having long term goals which you work towards at a methodical place, while being comfortable with change and learning new things.
In this podcast, we are talking with Harriet from DNEG about how to get a job in VFX and in the creative field. We discuss how an interview goes, tips and tips, how to apply and generally covering the overall process.
In this exciting talk, we have a chat with Media Molecule artist Emilie Stabell, about how to become a better artist. We talk about her experience in the gaming industry, how to become a concept artist, and we talk about Dreams, Media Molecule's ongoing project!
In this video podcast, we talk about why you shouldn't use your own original concept art if you want to get a job as a 3D artist.
We talk about how you can get your first job as a 3D artist. There are a bunch of interesting internships which are open for applications in the Spring.
From the publisher's feed